Congratulations to all the participants and the whole community on another very succesful challenge. I believe the skill ceiling and style of the FD scale have been expanded succesfully with this demonstration, we even have something I had never before seen in SB in jjx’s absolutely outstanding 3/4ths view, which I would very much like to discuss later.
Many thanks to eswube too who graciously commented on all entries, an incredibly helpful insight. Since he did most of the heavy lifting, I’ll be commenting on things he didn’t, I’ll tell you what things I liked, what I didn’t and talk a little about aesthetics and the process of drawing.
Shigure’s Statler BH2 Vulture
No ammount of persuasion was enough to get Shigure to draw even a top view. Which is a shame because I really really like how this thing looks. Sure it is basically an equivalent of a B-17, but it somehow manages to look more badass than the Fort. All the visual cues from it are well translated here, a muscular brute bristling with guns. The brighter green and colorful markings and noseart make the final product look excellent too. The aft door looks a bit quirky with its weird curving top and bottom. The engine cooling flaps stand out a bit too much in my opinion. The last nose turret would restrict the pilots’ vision a lot during landing. Overall very pretty but a lot of missed potential here.
Armoured Man’s Okamoto ES-60
In this instance, I couldn’t convince Armoured Man to make a front view, but really, the top view is much more important. A side view with landing gear extended would’ve been great to assess that prop clearance. I don’t like the first one’s blue roundel on black under the wing, but I don’t like blue on black in general. I believe it could dispense with roundels on the bottom completely. The plane overall is very big and looks very menacing, 2nd biggest in the challenge and a huge brute. Defensive armament is weak compared to contemporaries but the debate between defensive guns vs speed and altitude wasn’t resolved for a while yet. Colours on the 2nd one are very pretty.
Aiseus’ Nagarna Heavy Bomber Number 3
Aiseus has improved with every challenge, this might not be their best drawing yet but its solid stylewise. Designwise it is very odd however. I would’ve really liked to see it with landing gear deployed just to know where the hell is it. The sudden thinning down of the fuselage aft is probably not necessary. The dorsal and nose turrets should have their base in black and probably some sort of transparecy or aiming device on the front. Sad you gave up so soon, could’ve been your best. The little story snippet is unique and very endearing too, not common for an entry to have something like this, but of course its secondary to the drawing itself.
Hexelarity’s Humei H5S1
Should’ve really spent more time on it, which was what, a day? Pretty good when one considers that, but there’s a long way to go. Sorely missing camo, markings, anything really. Ventral turret should have its base in black. There should be at least a slight curve where the wing blends into the wing root structure. Overall needs a bit more polish.
Schlemm’s Sc99
Pretty good for a first challenge entry (pretty sure this is your first?). Its a bit crude in places but you’ll get better with time. Good job on getting three views done. Engine pods lack detail like access hatches and whatnot. I’d be more mindful of the shading taking into account the position where light comes from, particularly on the wing leading edge, which should be bright further down, we’d probably see no shade there, and on the engine pod pylons, which are all in a dark shade despite the wings not casting a shadow over the front of them. These fairings probably should at least partially wrap around the leading edge too. Panel lines are too uniform on the side of the fuselage, its a hard thing to come up with out of nowhere so looking at real aircraft is a must.
Dalamace’s Rapp R.173
While a great drawing, at first I found it a bit uninspired as it was basically an MB.162, but the next two versions are really something, completely different flavours all of a sudden! The green of the first version is a bit bright for my taste. I feel that more little details like access panels and moving surface control rods would take this to the next level. Second one is my favourite.
Zenith’s Heston 416
I really really like this one, very good entry from someone who barely just joined. The profile is very attractive, the shape of the nose and engines very aggresive. It’d be awesome if it actually had a trycicle landing gear and was shown with it down. Improvement points include smoothening up the vertical tail extension forward, outlining all windows in black, adding lights and maybe some silhouettes of interior detail. A top and front view would of course help define the aircraft better and make evident any design flaws. Great job and welcome to SB.
Weebson’s Fokker T.VI
One chonky boi, the visual mass is very far forward. I don’t like that the whole canopy section is outlined in black for some reason, as if the thing was superimposed on the fuselage and not blended into it, like a plastic toy. Camouflage and markings are great, the blue in the fin flash a bit saturated though. I feel it needs a little bubble so the navigator can use a sextant, also lights. The variety between versions is good but it kinda mimics the Halifax too closely. Given how much time was left, a top view is kind of warranted >: )
BB1987’s Okajima G6O
I witnessed this beast as it progressed and BB’s work really encouraged me to push myself harder just to try and keep up with it. G8N aesthetics on a bigger package (rasp said it before), its a delight we got all the views. The proportions are beautiful and delicate, its muscular while also being sleek, like a dobermann. BB tried an innovative glazing scheme that looks good while not showing much inside, it works pretty well and I would’ve adopted it in a heartbeat if I wasn’t already doing interiors+transparencies (I don’t know why I’m doing that, its a lot of work and you can barely see anything in the end). Sometimes I wish it was a japanese and not a kokoan aircraft so we’d see more colourful schemes on it. The nose glazing is even more impressive given how hard it was to do, something I couldn’t replicate with my own bomber in the last version. The radial engine face as seen from the front could use more contrast because right now it looks like a solid dark grey. I also wonder where the flat optical panel is where the bomb sight can look through, something I’m just now noticing.
Psychicumbreon’s RP-3
This entry is a bit flat and bland. The few markings are not enough to make it pop, it really is missing a roundel under the wing, a serial number, squadron emblem, individual aircraft’s number, so on. The shading on the radome does a poor job at defining its shape, its too uniform front to back. More time spent on it would only net improvements.
Wolftheriot’s König Kö 123
I like how big and ugly it is, there’s merit in trying something unconventional even if the result is not perfect. On the grey ones, the belly colour is inconsitent nose to mid. Highlighting on the nose could be broader in order to represent the wideness of it. Rear turret should be shaded instead of highlighted since its facing back. If the engine is in an X arrangement it should probably have exhausts on the bottom too, and the stubs indicate the engine resides partially within the wing too, which would make maintenance harder surely.
WesleyWestland’s HS 95
Surprisingly competent and Westland’s best drawing yet. It still can’t completely shake a bit of a cartoony look at times but its almost there. Too much contrast maybe? On the top view the engine fairings should blend into the wing a bit smoother, right now the dark and sharp outlines suggest a rear facing dome instead of a flowing shape. Not a fan of the purple window colour but its not a dealbreaker. Radial engine face is very good, keep up the good work.
Rowdy36’s Brunel Broadsword
I like this plane, a lot, my friends in discord didn’t so much but I told them they just didn’t get it. It looks like a fat shark and that’s excellent on a bomber. Things I don’t love are the square cut horizontal tail, the awkward ventral gunner’s position and that the engine nacelles don’t seem to match on every view, specifically on how they blend into the wing. Top job, love the colours, ‘ery noice.
Corp’s Model 60
When I learned Corp was going to try this after an abortive 1st option, I was a bit skeptical, but he pulled it off, the absolute madman. The biggest plane in the challenge, I was very much expecting this to be the norm rather than an outlier. The huge drawing is awe inspiring, the basic shapes are well defined, it really shows how humongous this monster is. The dorsal guns on the top view are outright impressive. Not a fan of the black line defining the leading edge of the wing, it looks as if the top part has an overbite, I would’ve defined the leading edge differently on the front and side view. The way of depicting the interior is not my style but it works. Love the last one’s red brick colour. Solid idea, solid execution, good show.
RaspingLeech’s Me 464
I’m gonna start by saying I am downright impressed by how fast rasp produced this, very productive fellow just set himself to it and bam, 3 drawings with 3 views each. Second one has the distinction of being the aircraft with the most engines in the challenge, at 12. The aircraft looks rather small for its shape, compared to some of the monsters we got in play, I wonder how it’d look if it was B-29 sized or a bit bigger. The drawing is very good and it defines the shapes of the plane very well so I’ll just talk about the few things I don’t like. The engine pods should probably not be outlined in black on the top view, as I think they wouldn’t go completely vertical before reaching the wing. The aft of the fuselage is a bit humpbacked as it narrows down into the tail, this of course is attributable to the original german designs but I’d like it better if it wasn’t so. That’s it really, since the drawing is, again, very good. I wonder if rasp can be persuaded to try different things in terms of glazing and interiors, I know his 5th gen fighter was a bit of a step forward in that regard.
APDAF’s Sikorsky S-64
I was present during the gestation and creation of this one, and I can ascertain that APDAF put a lot of work into it. He didn’t always follow my advice though : ) . I disagree with eswube in this being a step backwards, its just that APDAF simply didn’t get things right this time. The plane is ugly and menacing (in a good way), there’s a number of issues with it that drag it down but eswube has covered them all I think.
jjx’s Gu-300
There’s an elephant in the room here and it already knocked everything down in the discord glasshouse, so I want to talk about this, the 3/4ths view, which is monumentally good, a first in SB as far as I know and a big debate point right now. Kiwi decided to exclude this view from the challenge and I support his decision as challenge master unconditionally. Nevertheless, the obvious reason is that this new format suddenly raises the bar and the requirements for a “complete” entry and would push everyone to start doing this over halfway through the challenge. One could argue that nobody is forced to draw 3 views, or a bomb chart/diagram, or a version with the gear down, but all the top contenders will do this in order to attempt to score the highest. Memories of Hood winning the stratbomber challenge with just a side view come to mind, but this is the exception rather than the rule. Another point which acelanceloet pointed out in discord is that this view shares more with a sprite than with what we do in SB, which are plan, elevation and profile orthographic views, despite it still technically being orthographic. I’m not against this but perhaps its not time to include something like this in challenges yet, the community as a whole will have to decide. Nevertheless, this view is jaw dropping good and knocked me back on my chair in amazement, jjx demonstrated to be very talented back in the endgame heavy tank challenge and his skill keep improving. Nitpickingly I’ll say the wing root probably doesn’t need to be completely outlined in black.
Disregarding this view, the entry still stands up by itself, the interior of the gear hatches is beautiful, the details under the glazing are excellent, the natural metal and camos are attractive, the enlarged noseart snippets are a nice touch, the chocks and safety warnings on covers and pins an outstanding detail. In hindsight all the time spent on the 3/4ths view could’ve netted a top and front view, but we all make our decisions and have to run with them. Excellent entry.
Garlicdesign’s Caproni Atlantach B11C
Very pretty aircraft and drawing, very detailed, lots of panels, colorful markings, love the spooky ghost, the glide bomb pops out a lot, very well drawn. Its got 3 views, its got 3 drawings, its got a bomb chart, it has everything it takes to win. I can still do some minor criticism, I would’ve not outlined the cylinder head fairings in black when seen straight on, they shouldn’t be going 90° from the viewer. The other more jarring one is the choice of glazing. This is a problem with other entries but its particularly evident here. I believe it was Golly who initially moved to white glazing, as the glass wouldn’t reflect a blue sky within the template or something like that. In this case it has the unfortunate effect of making the top view look as if it has big blank gaps when looking at the canopy, and to a lesser degree, the turrets. Overall very good though.
Albert1099’s CANT Z.1020
This entry excells in the schemes department, beautiful use of colour, lots of markings, realistic looking, good stuff. The aircraft itself is also good conceptually, the arrangement, ordnance, equipment and so on. The execution not so much. Obviously we’re dealing with a newer artist so its all about practice, next one will be better, but the plane does look a bit like a pancake, the small wheels are unavoidable to the eye and the bomb chart ate a bit of engine on the 2nd one. If anything, the good points should be an encouragement to keep practicing, for example the engines are very well done. Keep it up.
JCSTCap’s Ealhs E.460
A no-nonsense entry that covers its bases, the results are very attractive. Natural metal and camos are very good, nice colorful markings, neat noseart, good colour choices. Of course I would’ve liked a top view but I already asked : ) . Quality stuff, I don’t have anything to nitpick from what’s available really.
Charguizard’s WkB.3 Gans
My own entry so I’ll talk a little about it. I had been meaning to make something like the Fokker T.VI for some time, its a very interesting looking aircraft, but Anthony Fokker goes back to his plantation in the east indies in my AU so that goes nowhere. Conceptually, this aircraft started as a requirement that closely mimics B.12/36, and the result is an aircraft that is very much like a Stirling without the wing span restriction, and a short deep bomb bay instead of a long shallow one. It is a complete prewar concept, so it has limitations accordingly like no provision for a tail turret. Following this, I set off to draw the ugliest, most savage looking thing that I could concieve, and I think I fell a bit short, but am satisfied with the results as far as looking as a bomber goes. I almost made this a shoulder winged plane but I felt I was optimizing the bomb bay too much, since it would’ve had no drawbacks on that regard. Right now it is not a candidate to carry an atomic device and the role would be given to its succesor, which I think makes sense. It also lost the gigantic spindly Stirling gear at some point, shame that. The last version is a dedicated naval long range bomber, it loses the altitude performance but the chonky radials pull hard at low altitude. It is armed with a 23mm autocannon on the nose and two fixed machineguns for anti-shipping work. I’ll probably start a new thread for all my Batavian aircraft though right now I couldn’t keep a chronological order like Garlic does so well. Really wanted to do a postwar electronic recon variant but I was very tight for time. Hope you like it and criticism is very welcome. Also thanks to eswube for his kind words.
TigerHunter1945’s SAAB B.5
A surprise to be sure but a welcome one. Tigerhunter has been surprising us with competent entries for some time, and this one doesn’t dissapoint. Excellent shading, beautiful colours, markings are a bit modest but swedes weren’t too flashy about this. The interior is magnificently rendered wherever you can take a peek inside. I think that some of the flying surfaces are canvas covered and should be a different colour on the natural metal one. In this one I also wonder where is the optically flat panel for the bomb sight. Would love to see more of this plane, maybe even use it for my own purposes >: )
Imperialist’s Dornier Do 19
A real plane taken to where it had never gone, very interesting stuff as I like the two early quad engine bombers. I like the Ju 89 more but I digress. Shapes are very well done, the plane’s proportions sharply defined. It has the same issues as others with the whited out glazing panels looking like a void from above. The rear fuselage sides are a bit sparse but I understand there’s not that much on this plane anyways. I believe the lower engine fairings shouldn’t be outlined in black against the wing but this is up for debate. Sadly no props or gear on the front view, I understand Imperialist was running out of time. Hopefully there’ll be more versions later. Maybe play less WarThunder next time : )))))
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Hatsuyuki-class Escort Ships . . . <3
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