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Rhade
Post subject: Re: Grays Harbor DesignsPosted: November 4th, 2013, 5:44 pm
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Looking good. Still I have doubts about A-31 on carrier, also why Martlets and Fulmars in the same air wing ?

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Zephyr
Post subject: Re: Grays Harbor DesignsPosted: November 4th, 2013, 8:11 pm
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Martlets are the primary fighter. Fulmars are deployed in 4 aircraft sections as armed scouts instead of using the bomb squadrons for that purpose. My FAA prefers dedicated and trained scouts, not regular aircrews being used for that as a secondary duty.

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Rhade
Post subject: Re: Grays Harbor DesignsPosted: November 4th, 2013, 9:22 pm
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Maybe replace Fulmars with Barracuda flight ? They can be use as scouts and you will recive some torpedo plane at the same time.

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Zephyr
Post subject: Re: Grays Harbor DesignsPosted: November 4th, 2013, 9:28 pm
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Honestly, i like the fulmar. I believe it will stay. The barracuda is a good plane but it would duplicate my torp planes i already have. *shrug*

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Rhade
Post subject: Re: Grays Harbor DesignsPosted: November 5th, 2013, 1:11 pm
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Ok, Fulmar is rather weird fighter plane but I understand. But I still say that A-31 is not the plane for carrier operation.

Their pilots had difficulty in getting them off the ground with a full load. At Newton Field they were using the full length of the 6,000 feet runway before becoming airborne.
Peter Smith, Jungle Dive Bombers at War

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Zephyr
Post subject: Re: Grays Harbor DesignsPosted: November 5th, 2013, 2:57 pm
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I'm not trying to be difficult on this but, ...

Details of my vessels are open for debate, in fact, I actively seek commentary on them in order to make them better. My choice of aircraft, however, is not up for debate. Seriously, not at all. Unless I do something really bizarre like try to use a Ford Tri-motor as a dive bomber, a Walrus for a primary fighter, or an F-15 catapulted midships from a frigate ... Not for debate. I know the pros and cons of the aircraft I choose. I also know that a Vengeance in the RW is not identical to my version of the Vengeance, which you may consider to have an engine or whatever it takes on it to permit carrier operations. If it requires a magic wand be installed as the joystick, then that's what it has.

But my aircraft choices are not up for debate. I know I've said that before, but I've been inactive for a while and that caveat is probably buried somewhere about 50 pages back, so I'll just say it again:
Ships - Yes, comment, suggest, and critique all you want.
Aircraft - My Navy, My Choice.

I hope that doesn't come across as too arrogant or too harsh or too, well, anything, but that's the way it is, and will stay.

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Thiel
Post subject: Re: Grays Harbor DesignsPosted: November 5th, 2013, 3:47 pm
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I know I keep harping on it, but your director placement is awkward at best and you still don't have enough of them.

[ img ]
The red arrows are where I'd put the directors, the orange ones are an alternative. The green arrow is where I'd move the 40mm guns. I'd move the aft three mounting battery further aft since right no I think the island is going to restrict the firing arcs too much.
The drawing floating around in the middle is a rough sketch of how I'd place the directors on the island. You might consider putting a gallery there as well.
I'm not certain about this, but I'm not sure you can mount the aft HACS on such a small platform.

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Zephyr
Post subject: Re: Grays Harbor DesignsPosted: November 5th, 2013, 4:16 pm
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hmm. ok. those give me some things to think about. Those HACS have been a headache, but I do need them someplace, for the 4.5's, just having some difficulties figuring where. What about maybe having 4 of them, 2 fore, 2 aft, on each side of the flight deck somewhere near the 4.5" mounts?

Thanks.

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Rhade
Post subject: Re: Grays Harbor DesignsPosted: November 5th, 2013, 8:50 pm
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Zephyr wrote:
I hope that doesn't come across as too arrogant or too harsh or too, well, anything, but that's the way it is, and will stay.
You....!!!

Just kidding :D I understand Zep' as we say "Your sandbox, your rake" ;)

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Zephyr
Post subject: Re: Grays Harbor DesignsPosted: November 6th, 2013, 7:40 am
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alright, another try at it

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