I'v got a few comments about your me.323
1. Wheels. the front wheels looks just too small, or the rear wheels too big.. (can say for sure which one).
2. Shade. lighter color of shade for top curved objects like the one marked.
3. Wing shadow. as eswube mentioned inthe FD Aircrafts topic you shadow extandes to far. it is cast by the wing but not the engines.
4. Engine shadow. again as eswube mentioned there is a shadow the wing casts on the marked part of the engine.
5. Shade again. upper part lighter color bottom part darker color.
6. More shade. sometimes on bigger planes like this one, one pixel line of shade is not enough. try using two.
7. Use more rounded windows instade of square ones. just more beautiful to look at
Overall you are good. keep working and you'll be at the front page in notime
The wheels are two different sizes, and are a trace over the blueprint. The wheels have suspension and in this case the plane is flying, so the wheels are hanging. If it landed, the wheels would appear a lot shorter. It's a unique landing idea, the wheels are just flopping around. It's a big plane, though.
I simply agree with the shading. I finished this half tired. I should take my time.
Sorry, but the windows are square and rectangular. It may not be pretty but what would I do, redesign the plane? The Germans were never about round things. Their tanks look blocky and had to use curved armor only because it made enemy rounds bounce off!
But I'll make a few changes.
The only thing I don't get is the double color shading.
Like the Hercules, you mean? The biggest plane ever agrees, I suppose. Or was that the AN-225? *mumbles*
Like this?
For the record, until this moment the plane was updated to this very point. I noticed recently the flaps and elevators are bordered in black:
Updated!