Moderator: Community Manager
[Post Reply] [*]  Page 9 of 9  [ 90 posts ]  Go to page « 15 6 7 8 9
Author Message
Thiel
Post subject: Re: Reworking North PointPosted: March 15th, 2013, 8:56 am
Offline
User avatar
Posts: 5376
Joined: July 27th, 2010, 3:02 am
Location: Aalborg, Denmark
One issue I have with your setting is that you have a reserve fleet. Reserve fleets are incredibly rare to the point where the only ones who have one these days is the USN. Right now you've got 28 units in reserve of which only the amphibious units and maybe the FACs can realistically be brought back to active status, let alone be worth bringing back.

_________________
“Close” only counts with horseshoes, hand grenades, and tactical nuclear weapons.
That which does not kill me has made a grave tactical error

Worklist

Source Materiel is always welcome.


Top
[Profile] [Quote]
Colosseum
Post subject: Re: Reworking North PointPosted: March 15th, 2013, 6:00 pm
Offline
Posts: 5218
Joined: July 26th, 2010, 9:38 pm
Location: Austin, TX
Contact: Website
That's an interesting point that I had never really thought about, and it makes sense. I think I'll drop all the reserve combatant units minus a few of the FACs and keep the landing ships in reserve.

_________________
USN components, camouflage colors, & reference links (World War II only)


Top
[Profile] [Quote]
nighthunter
Post subject: Re: Reworking North PointPosted: March 15th, 2013, 6:15 pm
Offline
Posts: 1971
Joined: July 27th, 2010, 8:33 pm
Colo, I have always made an effort to keep the DC modeled after NP, mainly because I like having a realistic military for nations our size. Thank you for reminding me to "K.I.S.S." and "Keep it Real".

_________________
"It is better to type nothing and be assumed an ass, than to type something and remove all doubt." - Me


Top
[Profile] [Quote]
Colosseum
Post subject: Re: Reworking North PointPosted: March 15th, 2013, 8:55 pm
Offline
Posts: 5218
Joined: July 26th, 2010, 9:38 pm
Location: Austin, TX
Contact: Website
[ img ]

_________________
USN components, camouflage colors, & reference links (World War II only)


Top
[Profile] [Quote]
Trojan
Post subject: Re: Reworking North PointPosted: March 16th, 2013, 1:28 am
Offline
User avatar
Posts: 1216
Joined: March 26th, 2012, 4:29 am
Location: Big House
Awesome drawing on so many levels! :D
Really like the look and use of the Seasprite (always been a big fan of the G SuperSeasprite version)
also are those water-cooled 30 cal brownings I spy, nice touch? ;)

_________________
Projects:
Zealandia AU
John Company AU
References and feedback is always welcome!


Top
[Profile] [Quote]
Colosseum
Post subject: Re: Reworking North PointPosted: March 16th, 2013, 3:08 am
Offline
Posts: 5218
Joined: July 26th, 2010, 9:38 pm
Location: Austin, TX
Contact: Website
Thanks - the camouflage above is a Measure 32 variant designed for the Iowa class battleships. It works fairly well on a DDG though...

The MGs are Vickers Mk.I .303s. ;) I imagine in reality they'd be .50 caliber Brownings or similar - but for the drawing I figured I'd put some Vickers and see if anyone noticed.

_________________
USN components, camouflage colors, & reference links (World War II only)


Top
[Profile] [Quote]
erik_t
Post subject: Re: Reworking North PointPosted: March 16th, 2013, 5:48 am
Offline
Posts: 2936
Joined: July 26th, 2010, 11:38 pm
Location: Midwest US
It'd look positively dashing with Mk 42, preferably with both local control domes preserved.


Top
[Profile] [Quote]
Blackbuck
Post subject: Re: Reworking North PointPosted: March 16th, 2013, 3:50 pm
Offline
Posts: 2743
Joined: July 27th, 2010, 9:15 am
Location: Birmingham, United Kingdom
Colosseum wrote:
I saw your post and immediately thought of this. That said it has a certain appealing aesthetic to it!

_________________
AU Projects: | Banbha et al. | New England: The Divided States
Blood and Fire


Top
[Profile] [Quote]
Colosseum
Post subject: Re: Reworking North PointPosted: March 18th, 2013, 3:22 pm
Offline
Posts: 5218
Joined: July 26th, 2010, 9:38 pm
Location: Austin, TX
Contact: Website
Yes - I like the way it looks, but to be honest not entirely sold on whether or not I'd keep camouflaging ships into the 21st century. I can understand missile boats and whatnot and maybe even destroyers into the 1970s or 80s, but in the missile/computer age it seems like extra work. I imagine if the North Point forces bothered with it, would be entirely for troll and "manliness" factor more than anything.

Come to think of it, that's basically this entire AU.

I will open a separate thread for the actual designs since I believe they've been lost in this mountain of posts.

_________________
USN components, camouflage colors, & reference links (World War II only)


Top
[Profile] [Quote]
ezgo394
Post subject: Re: Reworking North PointPosted: March 19th, 2013, 2:01 am
Offline
User avatar
Posts: 1332
Joined: July 27th, 2010, 2:39 am
Location: Cappach, Salide
I say keep it (It looks completely badass by the way ;) ). Keeping it real makes it very interesting, but sometimes you just have to handwave the little things (like camouflage on Burkes :lol: )

_________________
Salide - Denton - The Interrealms

I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


Top
[Profile] [Quote]
Display: Sort by: Direction:
[Post Reply]  Page 9 of 9  [ 90 posts ]  Return to “Alternate Universe Designs” | Go to page « 15 6 7 8 9

Jump to: 

Who is online

Users browsing this forum: No registered users and 55 guests


The team | Delete all board cookies | All times are UTC


cron
Powered by phpBB® Forum Software © phpBB Limited
[ GZIP: Off ]