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APDAF
Post subject: Re: Britannia Class Battleship MK 2Posted: April 20th, 2012, 10:18 pm
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Yes I know if it was in the real world but the world that Britannia is in some of it can be coincided steampunkesk in it's workings and size.


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Blackbuck
Post subject: Re: Britannia Class Battleship MK 2Posted: April 20th, 2012, 11:30 pm
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Really?! Why destroy the progress that you have made on things with such daft things...

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klagldsf
Post subject: Re: Britannia Class Battleship MK 2Posted: April 20th, 2012, 11:39 pm
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APDAF wrote:
Yes I know if it was in the real world but the world that Britannia is in some of it can be coincided steampunkesk in it's workings and size.
That doesn't make any sense especially considering that it lacks any visual impact other than what you're arbitrarily claiming.


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APDAF
Post subject: Re: Britannia Class Battleship MK 2Posted: April 21st, 2012, 9:56 am
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Do I have to justify everything I do?


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KHT
Post subject: Re: Britannia Class Battleship MK 2Posted: April 21st, 2012, 10:04 am
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APDAF, that's what ship-designing is. Everything on a ship is made in a way for a reason. Anything that takes space on a ship has to be justified, otherwise you would just remove it in favor for something else.


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Rhade
Post subject: Re: Britannia Class Battleship MK 2Posted: April 21st, 2012, 10:28 am
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APDAF wrote:
Do I have to justify everything I do?
It's better, no. Everytime you try to justify one of yours ... ideas you flounder in this to the point of absurd.

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APDAF
Post subject: Re: Britannia Class Battleship MK 2Posted: August 16th, 2012, 7:56 pm
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A bump but a good one.

New.
[ img ]

Old.
[ img ]

As you can see I have redone the superstructure and added a director tower insted of having a director on x/c turret.


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KHT
Post subject: Re: Britannia Class Battleship MK 2Posted: August 16th, 2012, 8:09 pm
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Only thing that strikes me as relly urgent is that the A and X turrets are very close to the superstructure. Move them away with 5-10 pixels.
Also, what's up with all the space behind B turret? Methinks you could move the hole superstructure forward a bit by removing that open space.
And, a smaller detail: How come you never have you flag flying of the stern, like most ships, instead of that little flagpole on the middle of the quarterdeck?
I would also like to compliment your new superstructure. While it's still very blocky, it is a step into the right direction! :)


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klagldsf
Post subject: Re: Britannia Class Battleship MK 2Posted: August 16th, 2012, 9:28 pm
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You are improving a lot, very close to actually being there, but the stern gallery and anchors still look cartoonish.


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Raxar
Post subject: Re: Britannia Class Battleship MK 2Posted: August 16th, 2012, 10:05 pm
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Hmm.... it's getting there.
~What Klags and KHT said.
~Spotting tops look a bit on the short side. They should be at least 15 pixels tall.
~Funnels look just a little bit too small. Bring them up, say 10 or so pixels, and stretch them out a few as well.
~The armor belt is still a little big, thin it down a bit.
Looking improved, fix these things and then we can talk shading.

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