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APDAF
Post subject: Ave ImperatorPosted: March 3rd, 2012, 10:16 pm
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Rather than dig up the old topic I decided to start this one.

Here is the Ave Imperator Imperial Yacht to the Holy God Emperor of The Empire of Britannia.


Last edited by APDAF on March 9th, 2012, 11:53 pm, edited 3 times in total.

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Zephyr
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 10:19 pm
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Only thing I can think of is that the funnels may be a bit short, and you may want to add some navigation radars to the foremast perhaps. Don't look bad overall though.

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ezgo394
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 10:21 pm
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Unless the yacht will be escorted at all times, I would put some method of self defense.

I do agree with Zephyr. You should heighten the funnels a bit, and maybe rake them back a little.

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Zephyr
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 10:45 pm
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ezgo394 wrote:
Unless the yacht will be escorted at all times, I would put some method of self defense.
That part I wouldn't be too sure about. I don't believe Britannia shipped any Phalanx or SeaCat.

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APDAF
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 10:57 pm
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That is why she has four props to keep up with escorting battleships if need/wanted.

"Radar? That is Sourcery punishable by death."

-High Lord Inquisitor Heinrich von Kuppen

And Zephyr there is no need for any modern CIWS or even AA guns.


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ezgo394
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 11:11 pm
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APDAF wrote:
That is why she has four props to keep up with escorting battleships if need/wanted.

"Radar? That is Sourcery punishable by death."

-High Lord Inquisitor Heinrich von Kuppen

And Zephyr there is no need for any modern CIWS or even AA guns.
What? Radar is for navigation, and it's not sorcery.

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If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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APDAF
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 11:16 pm
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It detect objects that you cannot see and in a world where aircraft (and a lot of things that are from 21st century) are very basic you don't need it.


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ezgo394
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 11:17 pm
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It would help if you told us when this was built.

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I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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APDAF
Post subject: Re: Ave ImperatorPosted: March 3rd, 2012, 11:20 pm
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723 AF* (1921 AD)


*After Founding.

EDIT:That is if it was built in our timeline.


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TimothyC
Post subject: Re: Ave ImperatorPosted: March 4th, 2012, 12:41 am
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APDAF wrote:
It detect objects that you cannot see and in a world where aircraft (and a lot of things that are from 21st century) are very basic you don't need it.
It helps you avoid running into things like the shore.

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