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Gollevainen
Post subject: Nürnberg - retouchedPosted: February 9th, 2012, 2:08 pm
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As mentioned in the Beginers sections, I did have a reworked version of this old drawing... Now added Whyme's boats and secondaries, Here it is:
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Rhade
Post subject: Re: Nürnberg - retouchedPosted: February 9th, 2012, 2:12 pm
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New paint look great on old girl. ;)

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Demon Lord Razgriz
Post subject: Re: Nürnberg - retouchedPosted: February 9th, 2012, 11:00 pm
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Not entirely sold on the main gun turrets, the lack of lines showing the edges of the panels just doesn't look SB.

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Colosseum
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 12:35 am
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Have to agree, the new shading standards are bothersome to me but that's because I'm an oldfag about drawing standards to begin with.

But I think if anyone knows what the current standard is, it's Gollevainen. :P

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emperor_andreas
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 1:00 am
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Very nice work!

-Matt

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bezobrazov
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 1:01 am
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I have to disagree on this one. Golly's rendition is both smart and attractive.

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Thiel
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 1:20 am
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I agree with DLR
Right now the shading on the main guns suggests that the A gun is round rather than angular and that the X and Y guns are concave!

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bezobrazov
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 1:30 am
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Uhhh...it doesn't... Looks perfectly alright to me...

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erik_t
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 2:04 am
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Looks fine to me too.


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Colosseum
Post subject: Re: Nürnberg - retouchedPosted: February 10th, 2012, 2:29 am
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I was under the impression that hard angles of less than 90 degrees were to be drawn in a dark gray.

But if you guys really want to get picky about shading, I guess that works too... but don't make me bust out Photoshop's gradients tool and really put you all to shame. ;)

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