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Novice
Post subject: Re: Pushing shipbucket to the limits.Posted: October 5th, 2010, 10:01 pm
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One thing about the airport section, is that IMHO you should make the control tower higher.
As for the Queen Mary 2 I'm sorry. It was klagldsf who started it
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klagldsf
Post subject: Re: Pushing shipbucket to the limits.Posted: October 5th, 2010, 10:53 pm
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Yeah, you can go ahead and finish that I don't mind.


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Mitchell van Os
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 4:59 pm
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http://www.solentwaters.co.uk/Videos/roughseas.html

3:13.
I bet your ship will be crushed into 1000 little ships on each own?

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Fryssian AU with Lt.Maverick 114
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acelanceloet
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 5:11 pm
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MitcheLL300 wrote:
http://www.solentwaters.co.uk/Videos/roughseas.html

3:13.
I bet your ship will be crushed into 1000 little ships on each own?
well, it would put the ship to the limit's as well, not only shipbucket then :D
btw, look at the end of the vid as well... that dining room on the passenger ship is just awesome :D

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Vossiej
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 9:38 pm
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MitcheLL300 wrote:
http://www.solentwaters.co.uk/Videos/roughseas.html

3:13.
I bet your ship will be crushed into 1000 little ships on each own?
Look Mitch, a ship that is almost 1800 meters long, and has a displacement of an estimated 3,6 billion tons won't be affected by any wave know to man. Not even the wave in the film 'Poseidon' will be a fair match for this ship.

To give some more insight into the overall design, here she is:

[ img ]

I am deliberedly making large parts of the ships the same, but later on I will add more details to each specific section. And ofcourse the layout will probably change a few times over. For those who ask themselves, yes the ship is armed with weapons. The ship represents a (part of a ) nation at sea, so it also has to be able to defend itself.

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grimreaper6
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 9:45 pm
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I think the ships off the movie 2012 would be kinda cool too see on here. Great job dude how long did it take you to draw that?


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Vossiej
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 9:49 pm
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Uhm... Let me think I started yesterday evening, so in all I would say a few hours. But that's only a small part of the time I eventually think I will need to spend on it.

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JLDogg
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 10:45 pm
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Joined: July 29th, 2010, 9:28 am
114 lifeboats enough????

Other than that :shock:


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Finfan
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 10:54 pm
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Joined: July 30th, 2010, 11:32 pm
why the armament? I understand the tucked away CIWS but the larger cannon?


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Colosseum
Post subject: Re: Pushing shipbucket to the limits.Posted: October 6th, 2010, 11:06 pm
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What's the point of electronic countermeasures and chaff? The ship's already so big that you'd have to just accept missile hits anyway.

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