Well Apdaf, you have proved yourself to have neither the age nor the maturity to have any real idea about how to make any sort of interesting story. That is what an AU is, a story, a work of fiction. It has to be realistic, the divergences from the original time line almost insignificant but enough to shift the world in the direction you want.
For the Texan AU, they managed to stay independent of the US (I think), and so we have Red Horses' AU.
For the EIC, the Indian Mutiny happens on a smaller scale (plausible with some choices on the part of leaders) and so the company survives beyond the 1860's.
Do you see? Direct actions, direct effects. Not "Oh, the dark ages were worse so... Empire! LOL". What happened man. When I was helping you, you seemed like you were being reasonable. Some slightly odd ideas in terms of European politics and history, but still you had idea's that could feel somewhat plausible. This... This is dumb.
Grow up man. Look at history and why empires actually come to be. Then come back.
You are not making any sense. Start with THE BEGINNING, where history diverged. Follow that design down to the time where you want to start building ships... but remember YOU HAVE TO DESIGN EVERY BIT OF HISTORY THAT YOU ARE REPLACING!!! For you, this means basically murdering every single element of the cultures you want to create an empire from, then rebuilding them from the Stone Age on back up to the Dreadnought age.
That's the point, ADPAF, what you are doing isn't a reply or an explanation.
You just said 'the dark ages were bad' and 'there are six nations'- without really answering any questions.
Posts:1407 Joined: August 31st, 2011, 4:49 pm
Location: Michigan
Still, you have refused to explain how this AU could work from a political standpoint. There is no way that this could possibly work using the explanations you use. Give it up man! When you alter one thing in history, EVERYTHING after that changes, like Carth said, you have start at the point from which the time line diverges, and rewrite everything from that point on. My best advice to you at this point is to start over with something much simpler, as I said before, smaller 2nd or 3rd rate navies tend to be more interesting than "huge world dominating empire in a world without democracy or free thought (Orwell's 1984 comes to mind), and those nations have huge 1st rate navies with giant ships" and the like.