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Raxar
Post subject: Re: Emperor George I class Super BattleshipPosted: November 8th, 2011, 2:17 pm
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APDAF wrote:
How about you give a bit of a tinker and I will make the changes.
Is that ok?
http://img266.imageshack.us/img266/1396 ... dagain.png
See bottom of page 5.
Just for the purpose of showing what needs to be done...
...but do your own work.

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APDAF
Post subject: Re: Emperor George I class Super BattleshipPosted: November 8th, 2011, 10:07 pm
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I this better with the casemates?

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ONI-Defense
Post subject: Re: Emperor George I class Super BattleshipPosted: November 8th, 2011, 10:28 pm
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What would be better with the casemates is if they were gone. Yet they are still there. :(

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bezobrazov
Post subject: Re: Emperor George I class Super BattleshipPosted: November 9th, 2011, 12:32 am
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APDAF, why should we care anymore to help you with suggestions? Seriously - have you even bothered to read through Thiel's excellent bullet list about what you ought to do to make your monstrosity work? Evidently not since you post the same blasted half witted drawing; only difference: casemates are now staggered. No other of all the good, and may I add, truly sensible advice have you acted upon. If have decided not to heed advice when given and offered, then stop asking for it!

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My Avatar:Петр Алексеевич Безобразов (Petr Alekseevich Bezobrazov), Вице-адмирал , царская ВМФ России(1845-1906) - I sign my drawings as Ari Saarinen


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SrGopher
Post subject: Re: Emperor George I class Super BattleshipPosted: November 9th, 2011, 1:17 am
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As stated before, the bottom tier will get extremely wet, so I will once agin suggest that you get rid of it. Nothing will work. There is no compromise to keep them without weakening the ship or the weapons performance. You just refuse to listen, don't you?

Now, I will take note of even more things that are wrong with the design.
1. The style of the turrets is way ahead of the style of everything else.
2. The crane is oversized
3. The boats are oversized
4. The engine rooms are split
5. The funnels are too far apart
6. The style of the ship dates back to WWI while you say its from the 30s and 40s.
7. There is no evidence of any AA
8. That stern window gallery you have will shatter upon the first torpedo strike back there
9. The directors are tiny
10. The bridge is tiny
11. The props are of a too advanced design
12. That searchlight behind the bridge has no support
13. You're missing a director for the central turrets
14. Amidships turrets went out of style during WWI
15. Casemates went out of style right after WWI
16. The boats aren't even uniform size
17. You have very sheer on the bow
18. The deep curve on the underwater hull went out of style in the 20s-30s
19. You have too many big holes along the centerline
20. Please don't make me bring up the double tier casemates again...

And please understand that I am not trying to hurt your self esteem or anything. I'm just pointing out that we keep telling you that some things just won't work well and that that we give you some answers to your problems.

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APDAF
Post subject: Re: Emperor George I class Super BattleshipPosted: November 11th, 2011, 11:05 pm
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I have work on it a bit.

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ONI-Defense
Post subject: Re: Emperor George I class Super BattleshipPosted: November 12th, 2011, 12:04 am
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APDAF, for the last time, get rid of the cursed casemates.

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HMS Sophia
Post subject: Re: Emperor George I class Super BattleshipPosted: November 12th, 2011, 6:58 am
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SO you have changed.... basically nothing.


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APDAF
Post subject: Re: Emperor George I class Super BattleshipPosted: November 12th, 2011, 10:04 am
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I have changed it.

I have removed the middle 20inch guns, added two more funnels, and added some short range guns.

More fixes coming soon.


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HMS Sophia
Post subject: Re: Emperor George I class Super BattleshipPosted: November 12th, 2011, 10:32 am
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Hmm, well... try making edits faster? because you made three to the above images, and ignore some that applied to the same areas that you were editing..


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