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Thiel
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 11:42 am
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The point where the shaft goes through the hull looks weird.

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TimothyC
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 1:08 pm
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I just noticed a few glitches on the underwater hull, mostly relating to my last edit of the Prairie-Masker system. I'll try to get those fixed today, and add a few very very minor above water line hull details.

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acelanceloet
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 1:26 pm
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Thiel wrote:
The point where the shaft goes through the hull looks weird.
ah, I forgot to fix that one...... thanks for pointing out. timothyc, are you already working on it or do I have time to fix this now before you start on it?

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acelanceloet
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 1:38 pm
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[ img ]

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ALVAMA
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 2:35 pm
Awesome work!


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TimothyC
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 4:00 pm
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Latest:

[ img ]
  1. Reversion to a more period Helicopter
  2. Fixed Prairie-Masker
  3. Fixed underwater hull shading issues (that came from both Ace and I)
  4. Added Load line marks
  5. Added outlets for drainage

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acelanceloet
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 4:10 pm
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thanks a lot! I suppose we call it finished now?

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TimothyC
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 4:30 pm
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Well I'm happy with her so yeah. Let's call it finished.

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swin_lad
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 4:46 pm
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The helo looks out of proportion, but apart from that a bloody good show XD

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ALVAMA
Post subject: Re: CSGN mk2Posted: April 14th, 2011, 4:50 pm
Nothing wrond with the helo


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