ss = spergscale (ty ato)
spp = self-propelled pinecone
they are intrinsically related because spp is literally a shrunk ss so i didnt want to make two threads for what is basically the same sort of scale
ss initially started because i wanted to translate "figurine scale" into something more manageable in terms of shading and able to produce wrinkles (not hyperbole) so i inflated it by 50% to 1 px 1 cm, while simultaneously using Novoren/Risen Britannia's (a very polite person from NS who contributed much to Linc) tank scale (also 1px:1cm) to draw a tank, which eventually merged as i eliminated hard black outlines in a "pretentious experiment" that i think looks much better than the cartoon-y black outlines of typical lineart
spp grew from ss because i wanted to draw large scale equipment lists of units in the same manner as Armoured Acorn, but found teh available crop of silhouettes to be substantially lacking, and silhouettes in general seemed a poor way to go about it, so i eventually just drew vehicles new altogether, either from scratch or by shrinking spergscale soldiers and tanks down to spp
self propelled pinecone: 1px:5cm
Family of Medium Tactical Vehicles: im still debating whether to draw the special parachute trucks but i think the only thing that is different is the suspension which is unnoticeable from distance
Heavy Expanded Mobility Tactical Truck: there are a few missing like PLS and various ISO containers which will be done...eventually
High Mobility Multipurpose Wheeled Vehicle: lots to be done there will probably be a RST-V type and a HMMWV FAV al a desert storm
M113: stuff like actual chaparral not AIM-95 chaparral will be drawn, as will Vought M113 MLRS and the M113 stug and ffs there's so many
Pansarbandvagn 251: there will be a kub and a troposcatter van at least, possibly a S-300V with MIM-55 Typhon LR and a TD with a M901-style hammerhead but CKEMs and automatically loaded like Shturm or Chrysanthemum
Stridsvagn 151: similar stuff to the above plus a better ARV and a demolition vehicle and an obstacle breacher, may merge it with galla's infantry tank which is just a smashing together of the two major XM1 prototypes
Type 04 Mechanized Infantry (Dragoon) Battalion: this is basically finished sans some of the trailers need to become gensets
Type 04 Mechanized Infantry (Dragoon) Battalion
Type 2000 Motorized Light Infantry (Fusilier) Company: done
spergscale 1px:1cm
Principality of Galla: Extremely haughty/arrogant island country off the coast of civilization with the world's 2nd largest fleet by registered ships and most powerful fleet by capability. Speaks Gallan, which was initially a vaguely Romantic conlang (at least it had <noun> <adjective> anyway) and is now just Swedish with the 26-letter English alphabet. Can probably be considered the setting's expy of Great Britain, but it never quite had the influence of the British Empire so it's hardly a candidate for the same level of linguistic monopoly as the Anglosphere enjoys IRL. Locked in an eternal Cold War with the powers of Orthodox Marxism, Liberalism, and Fascism as pushes an agenda of Dirigisme and integralism to unite the world under a single secular government. One where human lives are determined from birth by unseen machinations: an inhuman calculus of numbers and machines that decides the fate of Men before they are aware of their own existence, plans their lives to the finest detail, and ensures the optimally efficient path of survival for the human race into the far future. The fact that Galla is ruled from the shadows by HM Civil Service probably plays a role in this.
Tutorial image:
Gallan Army Dress Uniform Master:
Gallan Army Equipment and Accoutrements Master (childsafe):
Type 11/Type 16 Mechanized Infantry (Dragoon) Dismounted Squad:
Type 04 Light Infantry (Fusilier) Platoon:
Type C, D, E, Provost Field, and Summer Dress:
Pbv 251:
Strv 151:
Frisian Empire: Exactly what it says. An empire, which speaks Frisian. Like Galla, it is an Integralist society and views individual rights with a minor disdain, unlike Galla it is a fascist economy, and since it takes cues from Maurras it's pretty backwards and conservative. It is also a benign fascism, lacking the imperialist aims of Hitlerism but still elevating traditional values and society above the individual. It and Galla agree on many things, and disagree on at least twice as many other things. Frisia rides into the 21st century on a wave of inertia and cached human will, pointing its guns to the East, more worried about the imperial ambitions of Liberalism and Marxism which lay far in the Orient. Galla is a near threat, but it is too busy battening down the hatches on what little remains of the Empire to focus on anything that doesn't present an immediate threat.
Frisian Legion Equipment and Accoutrements Master (childsafe):
Frisian Jager/Dismounted Armored Infantry Section:
Initial Frisian "Stormtrooper" Camouflage Concept:
Final Frisian Camouflage Concept:
Commonwealth of Kampala: A former colony of Galla, granted autonomous internal sovereignty in the 19th century, and full independence in the 1970s following a brief colonial crisis. Nursed by a powerful intellectual clique determined to see the betterment of their fellow citizens against the common enemies of man: malaria, agrarianism, and HIV. Stricken with all the major maladies of a developing economy, Kampala is still economically propped up by the remnant Imperial Government of Galla (now a series of non-profits and government owned corporations) which may or may not be a good thing considering the vast philosophical differences between the average Gallan and the average Kampalan settler. The elites nominally ruling Kampala fully understand that eventually they will need to shake themselves of the Imperial rump state in the future before they are forced to submit to Galla's dehumanizing calculi of eugenics and intellectual determinism, but for now the common foes of Kampala and Galla remain the same.
Kampalan Army Equipment and Accoutrements Master (childsafe):
Kampalan Infantry Concept:
Solarian Confederation: Man is dead, long live Man. Through the centuries of conflict and many near disasters, mankind has spread to the stars, as far as Jupiter itself, and ensures its place in history cannot be taken. The calculus has won and humanity is safe from extinction, husbanded by the twin guiding hands of the solar government and Gallan philosophy. The solar economy is run by algorithms processing trillions of variables a billion billion times a second, men are born to labor or to think from birth and engineered for specific tasks to fill the requirements of society and created in vast reproductive factories. Free will does not exist, but then it never did. The illusion of choice offered by the biochemical-psychological complex is more than adequate to deceive the human mind to believing it is free, yet this knowledge doesn't break men, and even thinking that doesn't change the fact that people are healthier, safer, live longer, and have more than at any point in history. And that this will continue, because it is now assured to the end of time. Liberalism's heart was in the right place, as the saying goes, but the calculus of evolution doesn't factor in long-term survival. Leaving that to the whims of the individual is naught more than suicide on a cosmic scale.
Solarian Confederation Equipment and Accoutrements Master (childsafe):
Infantry of the Royal Army of the Principality of Galla:
Soldiers of the Solar Army, the unified army of Mankind and the solar government:
Infantryman of the Corps Contraterrene, the space-based light infantry arm of the Solar Army:
An officer of the Corps Terrene, the land-based component of the Solar Army, which recruits solely from Venus and Earth: