I actually doubt you could bring that much VLS on board of an DDG hull. the propulsion, crew, fuel and stores also need a place on board, as well as power generation and management systems for the VLS. you can not eliminate an sizeable crew unless you want no maintenance and damage control. going fleet speed requires an DDG shaped and powered hull as well, so there is not much to win there. the only way to get lots of VLS on board is lower requirements, which means speed, damage control and/or (the relatively small) size. now, if you enlarge it somewhat we could get about 3 64 cell blocks on board, I suppose. for striking purposes this ship will be somewhat useful in my opinion, being linked to the entire battlegroup fire control system, both air and seaborne. however, I very much doubt it would be easier to have these ships then to operate larger ships then the LCF's. an 64 cell VLS is not that that much a stretch (I have some AU designs lying around that are not larger but have somewhat lower sensor power and different crew requirements, for example) any larger might require an all new hull. however........
while having not as many VLS as an USN destroyer, the LCF gets close to the T45 destroyers of the RN, which have only 48 missiles on board (an LCF should have even more on board, as we can quadpack ESSM) while the T45 are carrier escorts. at this point, you should look at the requirements of your carrier battle groups, and mostly at the resistance against saturation attacks the AEGIS system was build to counter.
_________________ Drawings are credited with J.Scholtens
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