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Karle94
Post subject: Re: TamrielPosted: August 10th, 2013, 6:53 pm
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I´ve been thinking about a subplot in the whole Tamriel story. When humans came to Tamriel, they were greeted by the elves that lived there. Eventually, the elves began to get concerned over the human population. They lived shorter and harder lives, and reproduced much faster. One night, elves attacked the city of Saarthal, and killed many of its inhabitants, including some of Ysgramor´s sons. Ysgramor returned to Atmora and returned with 500 companion soldiers. They slaughtered the elves. The elves that lived up north in Skyrim were the Snow elves, or Falmer. They to the elves that lived underground, or Dwemer for help. The Dwemer blinded them through poison and used them as slave workers. Some declined the offer for "help" and vanished, others were either killed or agreed. The Falmer were left for themselves when the Dwemer dissappeared. Here is where the subplot starts. When the humans moved from Atmora, the ones that were left eventually dissappeared. No one know why. Many expeditions there have returned inconclusive. What they don´t know is that a group of Falmer have taken a group of Dwemer as prisoners and escaped to Atmora. The surface of the continent is frozen and barren. So they took to caves and unerground caverns. Eventually, making whole cities and civilizations underground. By studying the remnants of the human civilization left on Atmora and by the writings left behind, they were able to learn how they lived. The Dwemer prisoners would help the Falmers build technology for them to use. The Falmers were so obsessed by the ancient Nord culture that over the years they practically became them; a hardened warrior race that puts great emphasis on honor. They also developed their own religion with a warrior god as their deity. Disagreements between some of the Falmer split the faction in two. The two factions have been fighting each other ever since. In 5E177, a year after the Great War an Aldmeri expedition to Atmora was launched. They never returned. The Aldmeri continued to send ships to Atmora, never to return. After a year, a task force of Aldmeri warships were sent to search for missing ships and personel. In heavy fog in a storm, they were attacked by a small group of warships. The silhuetts did not match anyrhing they had in their recognition manuals. Several ships were lost in the confusion. One ship was captured. One Aldmeri ship pulled up a survivor from one of the enemy ships. What they saw was shocking. Everyone believed that the original Falmer had died outm or become the modern twisted evil Falmer found in caves. They also found traces of Dwemer blood in the survivor. This also puzzled the Aldmeri even more, as the Dwemer dissappeared thousands of years ago. They also got a taste of the power of their newly found enemy, one that was even more technologically advanced than themselves. The Aldmeri would keep this a secret from everybody else. In the pursuing years the Aldmeri and the Falmer waged a secret war. In this war the Aldmeri would be the good guys for a change. The Falmer had found an entire continent of people to conquer, one that believed in heathen gods. They started a holy war to purge the world of heathens. And there would be no stopping them.

I´ve been working on a battleship for the Falmer, don´t know what to make of it, it is supposed to look like a 1950´s era battleship. It´s still a wip

The battleship Vyrthur: It has a long wide hull with a German style Atlantic bow combined with an icebreaker bow. The ship has quad 16 inch guns in three turrets and 8 dual 6 inch DP guns. Four Voth-Schneider propellers fore and aft helps with manouvering between iceflaked and icebergs. All radar and other sensitive equipments are to be placed iside covered cupolas to protect them from the elements.

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Rodondo
Post subject: Re: TamrielPosted: August 11th, 2013, 3:35 pm
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One thing I'd just keep getting drawn to it the huge stack, looks a few decades later than the fifties.

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BrentD15
Post subject: Re: TamrielPosted: August 12th, 2013, 1:41 pm
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Kinda looks like a work-in-progress.

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Karle94
Post subject: Re: TamrielPosted: November 22nd, 2013, 6:21 pm
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In 5E113 it was decided that a new battleship with 16 inch guns was to be designed and built. The 16 inch gun was a enlarged 14 inch guns mounted on some of the previous ships. The parliament in Skyrim always put a displacement that was not to be exceeded, making the earlier ships not as well armored or as fast as some of their contemporarie designs. A young, but brilliant wh had worled in a smaller capacity on some other ships came forth with an idea for a new ship. The ship would have 16 inch guns on four twin turrets. The ship was to utilize an all-or-nothing armor scheme where only important parts of the ship had any armor at all. The ship was also to be built with anti-torpedo bulges to increase the resistance to torpedoes and also increase buoyancy. The secondary battery was to consist of 12x6 inch casemated guns mounted on the superstructure and not in the hull as previous ships. The designer, a man named Aifur wanted the ship to be as survivable as possible. The ship was to be 230 meters long, 34 meters wide with a draft of 9-10 meters. The torpedo bulges added another 3 meters to the total beam. The mein armor belt was 14 inches thick. Deck armor was 5 inches, and the main gun faces were 18 inches thick. The top speed was 26 kts, the range was 5000 nm. The ship was fitted with a new turbo-electric drive, which proved to be slightly faulty at first, but the kinks were soon worked out. Two ships were planned; the Talos and the Ysmir. The Talos was commisioned only a half year after the Great War started. Ysmir was commioned two a full year after Talos. The ships quickly made a reputation of themselves as hard hitters with their new 16 inch guns, but also as ships that could not be damaged because of Aifurs obsessive nature from protection. This reputation would later be tested in 5E167 when Talos sailed with the Imperial navy to distract the Aldmeri fleet away from Solstheim. After several hours of hard fighting the Imperial fleet was utterly annahilated, the Talos which joined the fleet was also sunk, but not before taking over 1500 hits, including over 700 shells from large caliber guns ranging from 12-18 inches thick.

The Talos class was regardes as the greatest all round battleship design that ever existed. Sadly, Aifur was assasinated by Thalmor spies while working on the successor to the Talos, and many of his ideas died with him.

[ img ]

SS Report:

HMSS Talos, Kingdom of Skyrim, Talos Class Battleship, laid down 5E114

Displacement:
42 872 t light; 45 292 t standard; 46 444 t normal; 47 365 t full load

Dimensions: Length overall / water x beam x draught
756,00 ft / 744,50 ft x 111,55 ft (Bulges 121,40 ft) x 32,70 ft (normal load)
230,43 m / 226,92 m x 34,00 m (Bulges 37,00 m) x 9,97 m

Armament:
8 - 16,00" / 406 mm guns (4x2 guns), 2 048,00lbs / 928,96kg shells, 5E1145E114 Model
Breech loading guns in turrets (on barbettes)
on centreline ends, evenly spread, 2 raised mounts - superfiring
12 - 6,00" / 152 mm guns in single mounts, 108,00lbs / 48,99kg shells, 5E1145E114 Model
Breech loading guns in casemate mounts
on side, all amidships
Weight of broadside 17 680 lbs / 8 020 kg
Shells per gun, main battery: 150

Armour:
- Belts: Width (max) Length (avg) Height (avg)
Main: 14,0" / 356 mm 590,00 ft / 179,83 m 23,50 ft / 7,16 m
Ends: Unarmoured
Main Belt covers 122 % of normal length

- Torpedo Bulkhead and Bulges:
6,00" / 152 mm 590,00 ft / 179,83 m 17,00 ft / 5,18 m

- Gun armour: Face (max) Other gunhouse (avg) Barbette/hoist (max)
Main: 18,0" / 457 mm 10,0" / 254 mm 15,0" / 381 mm

- Armour deck: 5,00" / 127 mm, Conning tower: 16,00" / 406 mm

Machinery:
Oil fired boilers, steam turbines,
Electric motors, 4 shafts, 95 690 shp / 71 385 Kw = 26,00 kts
Range 5 000nm at 10,00 kts
Bunker at max displacement = 2 072 tons

Complement:
1 581 - 2 056

Cost:
£4,235 million / $16,939 million

Distribution of weights at normal displacement:
Armament: 2 210 tons, 4,8 %
Armour: 19 930 tons, 42,9 %
- Belts: 8 067 tons, 17,4 %
- Torpedo bulkhead: 2 227 tons, 4,8 %
- Armament: 3 830 tons, 8,2 %
- Armour Deck: 5 361 tons, 11,5 %
- Conning Tower: 445 tons, 1,0 %
Machinery: 3 750 tons, 8,1 %
Hull, fittings & equipment: 16 933 tons, 36,5 %
Fuel, ammunition & stores: 3 572 tons, 7,7 %
Miscellaneous weights: 50 tons, 0,1 %

Overall survivability and seakeeping ability:
Survivability (Non-critical penetrating hits needed to sink ship):
68 317 lbs / 30 988 Kg = 33,4 x 16,0 " / 406 mm shells or 14,0 torpedoes
Stability (Unstable if below 1.00): 1,17
Metacentric height 7,9 ft / 2,4 m
Roll period: 18,1 seconds
Steadiness - As gun platform (Average = 50 %): 63 %
- Recoil effect (Restricted arc if above 1.00): 0,38
Seaboat quality (Average = 1.00): 1,26

Hull form characteristics:
Hull has raised forecastle, rise aft of midbreak
Block coefficient: 0,550
Length to Beam Ratio: 6,13 : 1
'Natural speed' for length: 27,29 kts
Power going to wave formation at top speed: 48 %
Trim (Max stability = 0, Max steadiness = 100): 50
Bow angle (Positive = bow angles forward): 19,77 degrees
Stern overhang: -3,00 ft / -0,91 m
Freeboard (% = measuring location as a percentage of overall length):
- Stem: 32,00 ft / 9,75 m
- Forecastle (20 %): 29,00 ft / 8,84 m (27,50 ft / 8,38 m aft of break)
- Mid (50 %): 17,00 ft / 5,18 m (26,00 ft / 7,92 m aft of break)
- Quarterdeck (15 %): 12,50 ft / 3,81 m
- Stern: 13,00 ft / 3,96 m
- Average freeboard: 21,37 ft / 6,51 m

Ship space, strength and comments:
Space - Hull below water (magazines/engines, low = better): 77,8 %
- Above water (accommodation/working, high = better): 144,1 %
Waterplane Area: 57 959 Square feet or 5 385 Square metres
Displacement factor (Displacement / loading): 103 %
Structure weight / hull surface area: 210 lbs/sq ft or 1 024 Kg/sq metre
Hull strength (Relative):
- Cross-sectional: 0,97
- Longitudinal: 1,30
- Overall: 1,00
Hull space for machinery, storage, compartmentation is excellent
Room for accommodation and workspaces is excellent
Good seaboat, rides out heavy weather easily


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KHT
Post subject: Re: TamrielPosted: November 22nd, 2013, 7:39 pm
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I like it, even though I feel the conning tower looks slightly scarce.
I have my doubts regarding wether she could really take that much punishment before sinking...


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Karle94
Post subject: Re: TamrielPosted: November 22nd, 2013, 7:59 pm
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The Bismarck almost did it, with less armor.


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KHT
Post subject: Re: TamrielPosted: November 22nd, 2013, 8:41 pm
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The Bismarck was bigger, had better armour distrubution(at least above the waterline), with presumably better armour quality due to being a more modern design(since I don't know what date you simmed this in springsharp, my only pointer is the use of casemate mounts, and being first to introduce the all-or-nothing armour scheme, I assume sometime during the '10s), and faced opponents with either bad(16" Mk.1) or relatively small(14" Mk.7)guns. It never once got close to an 18" gun, of either quality.


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Karle94
Post subject: Re: TamrielPosted: November 22nd, 2013, 8:58 pm
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The Talos also has inclined armor and about 500 watertight compartements. In addition to that, add 40 years of extensive modernization and refits to keep her modern.


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Malena565
Post subject: Re: TamrielPosted: November 29th, 2013, 11:00 am
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I appreciate your work.

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apdsmith
Post subject: Re: TamrielPosted: November 29th, 2013, 3:02 pm
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It's also worth noting that Bismarck's last battle was at a comparatively short range, something her armour scheme was designed for (as I understand it, WWI and WWII German warships were designed with close-range combat in the North Sea area in mind) - but the heavier deck armour biases this ship more towards distant combat, I think. Would this ship have been able to hold the range open as the battle progressed?

Not trying to knock holes, just find this sort of stuff interesting...

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