you are of course free to do as you want with the shading, as long as you know it is a bit frowned upon. the railings we know of course that they are not like the real ones, but we do this to keep an reasonably clear view on what is behind (2/3s visible instead of 1/2)
the missiles though, I would really prefer if you would use the common ones. I mean, with these, I myself would almost move this to the non-shipbucket section, which it is obviously not meant to be.
1. it makes no sense using ASROC that way, because it has longer range then the SVTT. modern operations are, sorted from long range to short range:
- helicopter
- rocket stand off weapon (for example ASROC)
- torpedo tube
- ASW mortar
2. if you swap those that way, the gun has an less then optimal field of fire. the fact is, the ship is too small to have all 3 optimal, and in this case I would go for the brooke arrangement and put the Mk 13 aft.
3. well, the fact is that you have now an propeller with an adjustable blade, which is prefered for gas turbines. steam uses fixed props most of the time.
I myself draw every prop custom for ships, I should really look into it because most of the ship you can source from here are old drawings with even more inaccurate props.
propulsion trains are quite specific, because steam turbines and gas turbines are not in the same location in the ship,as steam turbines require boilers and gas turbines require intakes and uptakes. because of this, the weight distribution (and thus the hull shape) changes and the location the prop axis needs to go towards.
4. you cannot throw them down if they are blocked by an platform with railings. when the ship is listing and on fire, you don't want to require 3-4 men to throw the liferafts over the railing, that is where the racks are for.
5. the brookes appears to be that way because the railings are attached a bit lower on the hull because they can fold down. this is common on USN ships.
6. it is very weird for an ship having an hangar , TT and ASROC to be not reloadable at sea. I would prefer loosing the ASROC over having no reloads, especially because you already carry the same torpedo's for your helicopter.
9. makes sense. might even make sense in the USN setup, where I found ships like these to be called destroyer escort with ASROC and destroyer with tartar on board.
ow, btw, just looked up your account, and an definite improvement over your earlier works! keep it up
1) Yes, I just said that. A nuclear fast attack submarine could appear 15 km away from your ASW helicopter after firing a torpedo, and your only response to it would be an ASROC, as a torpedo wouldn't be fast enough nor close enough to cause the submarine to evade and snap the guidance wire. It's for terminal area defence, not general area defence. It's the surface ship analogue of Shkval, not a replacement for helicopters or SVTT.
2) Mk 13 being aft I don't think there would be enough room for a full 40 round magazine, that was my primary concern, since Brooke only had the 16 round magazine or whatever with Mk 22. Gunfire is mostly limited to shelling small targets on shore, which the gun is more than sufficient to do with its field of fire in that position. I added a step to the Mk 13, I'm not sure if the Mk 112 would need similar, but the Brooke lacked it.
3) If you can find a boiler-specific prop I would be happy, because I have no idea what to look for. Bearing in mind that the numerous steam powered ships like USS Talbot and USS Brooke on the site also have the exact same bottom hull and propeller, as well as many other warships on the site, so it's easy to assume that this is just a generic setup intended to reflect A Fighting Ship's Hull rather than a specific CPP setup.
4) It's not especially important, since if the ship gets hurt that badly there's probably no help coming in the first place. o:
Stranded in the North Atlantic during WW3 is a Bothersome Ordeal. I'd rather drown than die of dehydration and sun sickness.
5) I've looked at the reference images since and I will update this in the next revision version.
6) I'm sorry I got trolled by the lack of long-range, standoff, immediate action ASW weapons in Dangerous Waters on the Perry. You're not going to live long against fast attack nuclear submarines trying to sink your convoys bound for Western Europe to fire more than two or three ASROCs anyway. Having torpedo tubes and ASROCs is a bit of a anachronism in itself.
Besides the deck penetration in the forward area would be weird if I had a full reload for the Mk 112.
9) I was actually looking at HMS Halland.
re: improvement Thank you I guess
re: reloads There's carts in the hangar that aviation ordnance uses to shuffle to the SVTTs on deck.
Per Gollevainen's advice I have since reformed the drawing to Proper SB Standard by using the gigantic oversized missiles instead of beautiful to scale ones. I have also placed the TAK 120 on the rear where the Mk 112 was and swapped the gun director and illuminator locations. Bear in mind that the missile can be fired with its terminal seeker on to engage targets in the fore (consider it to be RIM-55 MR, upgraded with Active Skyflash seeker, like ERAM but 20 years earlier). I now have near zero ability to engage targets aft of me except at terminal ranges with DART-style subcaliber shells. I'm not sure this is superior.