Yes I'm back properly this time
(Anchor is a placeholder for the moment)
Nice. Maybe a good idea, though, to raise the height of the fore funnel to reduce smoke interference on bridge personnel. A couple of ventilators for the midships boiler room may be helpful also.
About funnels: check below
Thank-you for reaffirming my thoughts, wasn't sure it what I had was enough so I've added three extra ventilators amidships
More boats and cranes for them?
Well So far it carried four early float rafts and a boat but I'e added another boat, small enough to be lifted to the edge and I'm playing with the idea of two boat on davits above the aft torpedoes, seeing that they have a crew of about 130-160, that hopefully should cover a majority of them.
I totally love that collier! Maybe one day I'll "steal" it for my AU! Awesome! As for the cruiser, I strongly encourage you to finish it in your present layout. (adding quite a few more ventilators and cowls, though...), since it's, I believe, a sign of a gifted AU-creator to allow imperfection to be shown, such as the troubled height of the cruiser's funnels! You can eventually draw a rebuilt or refitted version with heightened funnels and a few more changes... Straight-away perfection is only for the implausible! Yours is very plausible right now...
You are more than welcome to!
I did intend on leaving the funnels at the current height until the refit seeing that it was not uncommon for smoke to be a problem on ships then.
I really like that forward layout on Cape; you have three guns firing directly forward without having to superfire any of them. My only concerns are that they're a bit close so a hit might very well take out more than one gun and being that close together makes mount and hoist a bit problematical. The crews might be a bit crowded as well.
Admittedly that is a flaw of the ship which won't be remedied until the refit. In
theory the gun crews should have enough space to work but this does mean that for example, the port gun cannot fire any great degree to starboard as they be effectively firing between the other gun crews.
I have to say I'm not sold on the collier. Given the timeframe and choice of building material, you're pretty much forced to have the engine amidships. Once you start to unload her the bow is going to come up out of the water and the stern is going to settle deeper which will put an enormous load on the keel. The only way to counter this is with ballast tanks and they don't really work with wooden hulls.
Speaking of wood, I'd abandon it as fast as I could get away with and built her out of steel. Wood has many great qualities, but it's expensive to build ships with it and even more expensive to maintain those boats.
I'd add a fo'c'sle. Flush-decked steam ships in this size-range wasn't really a thing at the time, plus it'll make coaling operations much easier since it'll be the roughly the same height as the receiving ships deck. I'd also add proper bulwarks instead of railings since it's much more suitable to the timeframe. Except for the area abeam the coal hatches.
Lastly you'll need at least two feet of clear space all the way around the hatches since they were sealed by stretching canvas across them that was held in place with wooden boards (Battens) that were nailed to the side of the hatch coaming. Hence the term batten down the hatches.
To be honest I based the layout on another Victorian built ship (Batman and Faulkner) and despite having different roles, they do sit kind of on the same lines. You are right about the wood and while I'm happy with how it came out, steel is, as your pointed out, a better choice. You are correct about the forecastle and I'm kicking myself about that and the bulwarks.
Lovely ideas about the Cape class and collier.
I'll join Thiel's remarks about the collier, though, and add some.
As mentioned the colliers of that era had their engines midships, and usually had 4 hatches/holds (or 4 hatches and 2 large holds).
The derricks on the mast ought to be much lower. As they are now, it was more common with lumber carriers (as they usually had large amount of logs as deck cargo). Also note that the front structure in bows is redundant, and if you raise the fo'c'sle it will obscure the view from the bridge.
As you plan your ships with a lot of British influence you'll want to consider British types of colliers to get your inspiration from.
Just worried about the dilemma of size of hatches against number of hatches as I don't want to sacrifice both strength of the hull and ease of access too much. The tough choices of an AU
Hmm, I'll have to raise the bridge then as I do wish to have a forecastle, especially for service in the choppy Bass Strait.
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Work list(Current)
Miscellaneous|
Victorian Colonial Navy|
Murray Riverboats|
Colony of Victoria AU|
Project Sail-fixing SB's sail shortage
How to mentally pronounce my usernameRow-(as in a boat)Don-(as in the short form of Donald)Dough-(bread)
"Loitering on the High Seas" (Named after the good ship Rodondo)
There's no such thing as "
nothing left to draw" If you can down 10 pints and draw, you're doing alright by my standards