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acelanceloet
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 7:31 pm
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Location: the netherlands
and here we have an update.... the antenna's still have to be done, and I think there is some shading missing.... but well, take a look, and tell me if any other details are missing or wrong
[ img ]

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primer
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 7:36 pm
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acelanceloet wrote:
and here we have an update.... the antenna's still have to be done, and I think there is some shading missing.... but well, take a look, and tell me if any other details are missing or wrong
[ img ]
Looks pretty good :) When I find time I want to try to draw my destroyers.


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acelanceloet
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 7:41 pm
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primer wrote:
Looks pretty good :) When I find time I want to try to draw my destroyers.
good idea! you can use most of my drawing then I think, the bridge, sensor unit and bow look the same on all ships, or am I wrong?
btw, what is your ships number and class name, I want to put it on an template :D I suppose it is for the netherlands?

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primer
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 7:45 pm
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acelanceloet wrote:
primer wrote:
Looks pretty good :) When I find time I want to try to draw my destroyers.
good idea! you can use most of my drawing then I think, the bridge, sensor unit and bow look the same on all ships, or am I wrong?
The bridge is the same style but not the same exactly, the SMART mast is the same on all the combat ships in this fleet and the bow is different too, they do look similar as I try to make it show that these ships come from the same fleet but there are differences in it, like the bulbous bow on the destroyer is much more pointy. In short; it all looks similar but it's not the same, the dimensions are different and the details too. But your drawing would be a good starting point indeed.

I haven't made a ship list with names and registries yet. Will do :P


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acelanceloet
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 7:58 pm
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then this will be it... I will put an hull number and an name on it once you have figured out which :D if you have something to comment on it, please do it quick, before I start another project..... btw, should your lcs also have this same sensor mast?
[ img ]

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primer
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 8:20 pm
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Royal Netherlands Navy as of 2010:*

After a complete overhaul of the Royal Netherlands navy starting from the late 1990's all ship registries are recycled and starting at 801
6 Witte haai class SSK's. (Shark names)
S801 Hr.Ms. Witte Haai.
S802 Hr.Ms. Tijger Haai.
S803 Hr.Ms. Hamer Haai.
S804 Hr.Ms. Blauwe Haai.
S805 Hr.Ms. Zaag Haai.
S806 Hr.Ms. Walvis Haai.

4 Leeuw class LCS's (catlike hunters)
P807 Hr.Ms. Leeuw.
P808 Hr.Ms. Tijger.
P809 Hr.Ms. Panter.
P810 Hr.Ms. Jaguar.

8 Jacob van Heemskerck class FF's (Sea heroes)
F811 Hr.Ms. Jacob van Heemskerck.
F812 Hr.Ms. Van Speijk.
F813 Hr.Ms. Van Galen.
F814 Hr.Ms. Tjerk Hiddes.
F815 Hr.Ms. Van Nes.
F816 Hr.Ms. Isaac Sweers.
F817 Hr.Ms. Witte de With.
F818 Hr.Ms. Johan de Witt.

12 De Zeven Provinciën class DD's (3 subclasses, AAW, ASW and MP, 4 of each) (Sea heroes and historic names)
D819 Hr.Ms. De Zeven Provinciën. (AAW)
D820 Hr.Ms. Karel Doorman. (AAW)
D821 Hr.Ms. Van Amstel. (AAW)
D822 Hr.Ms. Kortenaer. (AAW)
D823 Hr.Ms. Piet Hein. (MP)
D824 Hr.Ms. Maarten Tromp. (MP)
D825 Hr.Ms. Evertsen. (MP)
D826 Hr.Ms. Michiel de Ruyter. (MP)
D827 Hr.Ms. Vliegende Hollander. (ASW)
D828 Hr.Ms. Batavia (ASW)
D829 Hr.Ms. Van Kinsbergen (ASW)
D830 Hr.Ms. Banckert (ASW)

4 Wilhelmina class LPD's (Royal House)
L831 Hr.Ms. Wilhemina.
L832 Hr.Ms. Juliana.
L833 Hr.Ms. Beatrix.
L834 Hr.Ms. Willem Alexander.

Reserved for future use:
4 Amsterdam class Guided Missile Cruisers (Dutch cities)
C835 Hr.Ms. Amsterdam.
C836 Hr.Ms. Den Haag.
C837 Hr.Ms. Den Helder.
C838 Hr.Ms. Rotterdam.


* Yes I know the class naming in the original post was different but this makes more sense,


Last edited by primer on August 5th, 2010, 8:34 pm, edited 1 time in total.

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primer
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 8:23 pm
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acelanceloet wrote:
then this will be it... I will put an hull number and an name on it once you have figured out which :D if you have something to comment on it, please do it quick, before I start another project..... btw, should your lcs also have this same sensor mast?
[ img ]
It looks great :) Yes it's the same sensor mast on the LCS.


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Finfan
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 5th, 2010, 11:26 pm
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Very nice rendered models, I just have a little nitpick on your army description.
primer wrote:
Army:
2 Panzer infantry Divisions.
1 Air Mobile/Light infantry Division.
Main equipment: Leopard 3A2 MBT, CV90-35 IFV, Boxer APC, PHZ2000 Howitzers, M270 Multiple Launch Rocket System.
Marines:
3 Light infantry battalions.
1 Panzer infantry battalion.
What exactly do you mean by the term "panzer infantry"? Do you mean mechanized infantry (like the Panzergrenadiers of WWII) do you mean joint armor-infantry formations?


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primer
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 6th, 2010, 5:58 am
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Panzer infantry in the Dutch army is kinda like the German Panzer Grenadiers. There are about 12000 people in one division, 3000 per brigade.

Panzer infatry division:
3 panzer infantry brigades.
1 support brigade.

Panzer infantry brigade:
1 tank battalion.
2 mechanised infantry battalions. (infantry with IFV and APC support)
1 HQ/combat support battalion. (1 HQ/logistics company, 1 reconnaissance company and 1 light artillery company)

Support brigade:
1 divisional HQ.
1 selfpropelled artillery battalion.
1 combat engineer battalion.
1 armoured reconnaissance battalion.
1 logistics battalion.


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dc1
Post subject: Re: New (more realistic) Dutch Navy AUPosted: August 6th, 2010, 5:57 pm
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Joined: July 29th, 2010, 4:28 pm
What´s that gun on the bow? It looks like a MBT-gun with too small turret.. You might not get enough elevation or space for a autoloader...


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