Moderator: Community Manager
[Post Reply] [*]  Page 4 of 6  [ 55 posts ]  Go to page « 1 2 3 4 5 6 »
Author Message
HMS Sophia
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 9:58 pm
Offline
Posts: 863
Joined: May 6th, 2011, 10:34 am
ONI: That would be a good plan, considering the amount of heat it will create. Maybe 6-8 of them, spaced along the barrel...

APDAF: You said nothing about radiators. How is the coilgun heat vented into space. It cant be. You cant dump hot air, you cant afford too. You have to radiate it, and that takes time, considering how big it is.
Lack of crew means nothing. This thing is made of relatively soft metals with low melting points.


Top
[Profile] [Quote]
Thiel
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 10:12 pm
Offline
User avatar
Posts: 5376
Joined: July 27th, 2010, 3:02 am
Location: Aalborg, Denmark
APDAF wrote:
@Thiel: space is near absolute zero so cooling is not an issue that much.
No it's not. Even the most remote areas of space as at least a couple of Kelvin.
Closer to home in the space around earth the temperatures gets much higher. Around 500K if memory serves.
That reminds me, keeping this thing straight is also going to be a major issue due to the enormous temperature differences between light and shadow.
Anyway, even if space were as cold as you claim it also happens to be a vacuum. And it just so happens that vacuum is mod of the best insulators known to man.
Its how thermos work

_________________
“Close” only counts with horseshoes, hand grenades, and tactical nuclear weapons.
That which does not kill me has made a grave tactical error

Worklist

Source Materiel is always welcome.


Top
[Profile] [Quote]
ONI-Defense
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 10:24 pm
Offline
User avatar
Posts: 404
Joined: May 10th, 2011, 11:13 pm
Location: Oviedo, Florida
barnest2: I thought as much, funny enough though is I numbered the sections, and placing each on every other section spaces it out real well.

As for you APDAF, I'm pretty much convinced that you are around 11-14 years of age.

_________________
Current Worklist: http://www.shipbucket.com/forums/viewto ... f=5&t=5562


Top
[Profile] [Quote]
APDAF
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 10:27 pm
Offline
Posts: 1508
Joined: June 3rd, 2011, 10:42 am
I am older than that it is just that the auto-spell checker is making me use small words.


Top
[Profile] [Quote]
HMS Sophia
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 10:29 pm
Offline
Posts: 863
Joined: May 6th, 2011, 10:34 am
Its not the words APDAF, it's the complete failure to understand basic thermodynamics, a subject taught to 14-15 year olds.


Top
[Profile] [Quote]
ONI-Defense
Post subject: Re: Orbital CoilgunPosted: November 10th, 2011, 10:34 pm
Offline
User avatar
Posts: 404
Joined: May 10th, 2011, 11:13 pm
Location: Oviedo, Florida
APDAF: It's not your use of certain words, it's your lack of knowledge on high school subjects, and for me, your reluctance to listen to suggestions, in your threads, frankly it reminds me of the actions of a pre or young teen.

_________________
Current Worklist: http://www.shipbucket.com/forums/viewto ... f=5&t=5562


Top
[Profile] [Quote]
ONI-Defense
Post subject: Re: Orbital CoilgunPosted: November 11th, 2011, 12:32 am
Offline
User avatar
Posts: 404
Joined: May 10th, 2011, 11:13 pm
Location: Oviedo, Florida
APDAF wrote:
There should be a docking port for a repair teams and reloading.

More solar panels and RCS thrusters (that I can see) would be nice.

I would like to see that "space cruiser" page? thing.

@Thiel: space is near absolute zero so cooling is not an issue that much.

If it suits your curiosity, here is the original "space cruiser". http://darkproxy.deviantart.com/art/Ohi ... -254941921

_________________
Current Worklist: http://www.shipbucket.com/forums/viewto ... f=5&t=5562


Top
[Profile] [Quote]
Thiel
Post subject: Re: Orbital CoilgunPosted: November 11th, 2011, 1:08 am
Offline
User avatar
Posts: 5376
Joined: July 27th, 2010, 3:02 am
Location: Aalborg, Denmark
Egads that is bad. Even with in the settings rather shaky logic.

_________________
“Close” only counts with horseshoes, hand grenades, and tactical nuclear weapons.
That which does not kill me has made a grave tactical error

Worklist

Source Materiel is always welcome.


Top
[Profile] [Quote]
ONI-Defense
Post subject: Re: Orbital CoilgunPosted: November 11th, 2011, 1:19 am
Offline
User avatar
Posts: 404
Joined: May 10th, 2011, 11:13 pm
Location: Oviedo, Florida
I know. :lol:

I never really got his logic in the name USS Ohio being able to confuse enemy spies, considering the construction of these guns wouldn't be a well kept secret, or even a secret in the first place. That and by that time, the Ohio Class submarines would have been retired. I only kept the name Ohio to fit it in with Darkproxy's already written works.

_________________
Current Worklist: http://www.shipbucket.com/forums/viewto ... f=5&t=5562


Top
[Profile] [Quote]
TimothyC
Post subject: Re: Orbital CoilgunPosted: November 11th, 2011, 7:15 am
Offline
User avatar
Posts: 3765
Joined: July 27th, 2010, 3:06 am
Contact: Website
Recoil is a function of momentum, and therefore of velocity (v̅ ) and mass (m).

APDAF, you are not getting basic thermodynamics concepts correct.

Edit -Woohoo finally got v-bar to work

_________________
𝐌𝐀𝐓𝐇𝐍𝐄𝐓- 𝑻𝒐 𝑪𝒐𝒈𝒊𝒕𝒂𝒕𝒆 𝒂𝒏𝒅 𝒕𝒐 𝑺𝒐𝒍𝒗𝒆


Top
[Profile] [Quote]
Display: Sort by: Direction:
[Post Reply]  Page 4 of 6  [ 55 posts ]  Return to “Non-Shipbucket Drawings” | Go to page « 1 2 3 4 5 6 »

Jump to: 

Who is online

Users browsing this forum: No registered users and 47 guests


The team | Delete all board cookies | All times are UTC


Powered by phpBB® Forum Software © phpBB Limited
[ GZIP: Off ]