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ezgo394
Post subject: Need help creating navy for new AU.Posted: March 8th, 2011, 3:05 am
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Okay everybody, you all might remember the "Isle of Texas" and how i never made it realistic :P . Well, now Im coming forward with a new revised AU.

Here is a new stealth ship I am working on. My new AU will operate 3. Just comment on the shape, and please help me with what kind of radar and systems I would need to make this ship into a frigate/destroyer.
(remember I am not very knowledgeable about ship systems :( ..)
[ img ]

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Salide - Denton - The Interrealms

I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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odysseus1980
Post subject: Re: Need help creating navy for new AU.Posted: March 8th, 2011, 7:43 am
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It looks good design.
Firstly put a scale at top,as all shipbucket ships have.Yoy can copy-paste it from any complete ship,100m scale is ok.
Then look in first page of shipbucket>Real Designs(top left)>United States of America>DDG-51 to DDG-97
Also search in Shipbucket for "MEKO" and look the MEKO-D frigates and South African FFG Amatola (MEKO A200).Other to look : ANZAC frigate (Australia & New Zealand )
My opinion is to move the helipad further back.You can lower the mid section with VLS,there is no need for it to be so high.
PS. The helicopter is very cool !


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Thiel
Post subject: Re: Need help creating navy for new AU.Posted: March 8th, 2011, 8:23 am
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Well, your gun isn't particularly stealthy, but then neither is the 5"/55
Your RHIB is inside the funnel, your hangar is too small, you have no air intakes, living spaces are going to be very cramped and you have now CIWS. The last one isn't really a requirement, but it certainly would be nice to have.
I'm assuming the Radars you do have are equivalent to SPY-1, so you'll need missile and gun directors, communication, ECM, and a nav radar.
The Bridge seems rather large.

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ezgo394
Post subject: Re: Need help creating navy for new AU.Posted: March 8th, 2011, 2:24 pm
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Sweet. Thanks guys. That should keep me busy for a few hours. I'll post my update later.

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Salide - Denton - The Interrealms

I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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ezgo394
Post subject: Re: Need help creating navy for new AU.Posted: March 9th, 2011, 4:12 am
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[ img ]
Update.

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Salide - Denton - The Interrealms

I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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acelanceloet
Post subject: Re: Need help creating navy for new AU.Posted: March 9th, 2011, 9:48 am
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I would move that VLS to an different position, but other then that it is quite nice for an AEGIS frigate......
but for an frigate sized ship, I don't think that stern gun will be very useful....

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swin_lad
Post subject: Re: Need help creating navy for new AU.Posted: March 9th, 2011, 11:38 am
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I have to agree with Ace and think that you should move the VLS to where the stern gun is

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acelanceloet
Post subject: Re: Need help creating navy for new AU.Posted: March 9th, 2011, 11:42 am
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swin_lad wrote:
and think that you should move the VLS to where the stern gun is
that would be no good idea, because there isn't enough space in the hull in that position... unless it is only an very short VLS.

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Thiel
Post subject: Re: Need help creating navy for new AU.Posted: March 9th, 2011, 12:19 pm
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You could remove the stern gun, move the helipad and hangar back to the stern and put the VLS where you have the hangar now.
You're not going to have enough beam for a Burke setup.

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That which does not kill me has made a grave tactical error

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ezgo394
Post subject: Re: Need help creating navy for new AU.Posted: March 10th, 2011, 2:04 am
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[ img ]
Update

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Salide - Denton - The Interrealms

I am not very active on the forums anymore, but work is still being done on my AUs. Visit the Salidan Altiverse Page on the SB Wiki for more information. All current work is being done on Google Docs.
If anyone wishes for their nations to interact with the countries of the Salidan Altiverse, please send me a PM, after which we can further discuss through email.


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