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Concept Design: Spitbug SPATAA
http://67.205.157.234/forums/viewtopic.php?f=18&t=10247
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Author:  Panzerfaust [ May 13th, 2021, 2:41 pm ]
Post subject:  Concept Design: Spitbug SPATAA

[ img ]
This is a concept Self Propelled Anti Tank and Anti Air vehicle I came up with, basing it off the chassis of my concept tank the Wasp MBT It has a twin 40mm automatic cannon, and on either side of the turret it has 2 6 inch SAM Anti Air missiles (not based off of any one design), which can be swapped out for Anti Tank missiles should they be needed

Author:  Kangaeru Kitsune [ May 18th, 2021, 12:30 am ]
Post subject:  Re: Concept Design: Spitbug SPATAA

Uhhh... wannabe here:

The tracks might hit the bogies, and without the spines and guides would be much easier to get thrown off from where it is supposed to be. At least, the horizontal VSS bogies have become obsolete in the present day and might be replaced with torsion bars instead.

And the tank has a very BIG turret with a very tiny gun. The big turret makes the tank conspicuous and hinders anti-tank role (while also making the tank top heavy). Are the designers trying for maximum turret crew comfort or they wish the turret be a troop carrier too? I think they might have put a giant, heavy auto loader and a lot of heavy bullets for maximum firing effect while overheating the tank gun’s barrel.

As for the missiles, why not make smaller SAM missiles, so you can shorten the height of your turret? Unfortunately missiles carry extra weight and space, so you need to place it in a strategic place to balance your tank while also providing enough space for the crew. The missiles, when pointing up, would hinder turret rotation. BTW, there needs space for the big dish, i.e. the target acquisition radar.

In short, try to split the tank into two: the one that carries the anti-tank gun, while the other carries the rapid-fire AA gun, the anti-air missiles, and that target acquisition radar. And don’t forget to add torsion bar suspension...

PS: the bogies should be colored the same as the other parts of the tank body would.

Author:  Panzerfaust [ May 18th, 2021, 2:55 pm ]
Post subject:  Re: Concept Design: Spitbug SPATAA

Yeah, lotta goofy stuff with it, but it isnt made for modern day, the idea was make a series of vehicles based off a different custom vehicle i made, with the creation and use being in the 1950's to the mid to late 70s. I do see a lot about what your talking about, a lot of which was already mentioned on the beginners category of the SB discord server. I plan to go back and update the tracks of both this and the chassis of the vehicle it's based off of. The main guns aren't at guns, but are actually 40mm autocannons. The whole AT part comes from the ability to load AP belt into the cannons, or switch out the mini SAMs for anti tank missiles. Im not sure if you saw on the back for the radar stuff, but as for the missile launchers, i plan on keeping the tubes in the same area, but mounting the attachment point back to fix the traverse problem. Thanks for the feedback.

Author:  Rodondo [ May 26th, 2021, 3:07 am ]
Post subject:  Re: Concept Design: Spitbug SPATAA

A lot of "Stray" pixels to watch out for plus the grey haze outlining the tank :idea:

Author:  Panzerfaust [ May 26th, 2021, 12:24 pm ]
Post subject:  Re: Concept Design: Spitbug SPATAA

Im not sure if i follow on what you mean by stray pixels and grey outline, as neither are present on the design unless you are talking about the tracks, which i intend to correct and give better detail. I do think i follow on the concept of downing 10 pints and continuing to draw, but im not sure what prompted that.

Author:  Rodondo [ May 26th, 2021, 1:14 pm ]
Post subject:  Re: Concept Design: Spitbug SPATAA

[ img ]

The whole tank is riddled with countless stray pixels I'm afraid, not sure if that's a save issue or not but I'd hazard a guess Photopea isn't really suited to this, its hard to tell how much is actually the intended colour and how much half a dozen shades out.

Re-the pints, that's part of my user signature

Author:  Panzerfaust [ May 27th, 2021, 2:30 pm ]
Post subject:  Re: Concept Design: Spitbug SPATAA

Fun sign off, I think the gray lines were a by-product of uploading it, they dont show up in the original file when i opened it, so i think the image quality degraded then.

Author:  Rodondo [ June 15th, 2021, 5:20 am ]
Post subject:  Re: Concept Design: Spitbug SPATAA

It’s not just the grey lines, whole image is like that

Author:  Panzerfaust [ June 17th, 2021, 9:20 pm ]
Post subject:  Re: Concept Design: Spitbug SPATAA

Looks like when I get the chance, a full redesign is an order then

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