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Props http://67.205.157.234/forums/viewtopic.php?f=16&t=3938 |
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Author: | swin_lad [ January 24th, 2013, 9:52 pm ] |
Post subject: | Props |
Is there a sheet with the newest propellers on? Regards Nick |
Author: | heuhen [ January 24th, 2013, 10:00 pm ] |
Post subject: | Re: Props |
No not at the moment, just the merchant sheet and the old equipment sheet have some props... |
Author: | Erusia Force [ January 25th, 2013, 8:37 am ] |
Post subject: | Re: Props |
Come to think of it, it may be time to make a prop sheet. |
Author: | acelanceloet [ January 25th, 2013, 8:40 am ] |
Post subject: | Re: Props |
well, in reality props are ship specific, none of them being exactly the same. while that is not entirely true at shipbucket scale, it might be an good idea to be careful with making prop sheets..... or at least, with using them |
Author: | Lazer_one [ January 25th, 2013, 9:26 am ] |
Post subject: | Re: Props |
I made a lot of the props of the merchant sheet... but every ship needs her prop. I consider the "given" props as a suitable and good starting point to redraw the specific one. |
Author: | heuhen [ January 25th, 2013, 11:04 am ] | |||
Post subject: | Re: Props | |||
Come to think of it, it may be time to make a prop sheet.
well, in reality props are ship specific, none of them being exactly the same. while that is not entirely true at shipbucket scale, it might be an good idea to be careful with making prop sheets..... or at least, with using them
I made a lot of the props of the merchant sheet... but every ship needs her prop.
Then I start the "ball", with props I have taken from various real life ships.I consider the "given" props as a suitable and good starting point to redraw the specific one. |
Author: | Lazer_one [ January 25th, 2013, 2:38 pm ] | ||||
Post subject: | Re: Props | ||||
Come to think of it, it may be time to make a prop sheet.
well, in reality props are ship specific, none of them being exactly the same. while that is not entirely true at shipbucket scale, it might be an good idea to be careful with making prop sheets..... or at least, with using them
I made a lot of the props of the merchant sheet... but every ship needs her prop.
Then I start the "ball", with props I have taken from various real life ships.I consider the "given" props as a suitable and good starting point to redraw the specific one. ... a lot of well known pixels |
Author: | Raxar [ January 25th, 2013, 9:28 pm ] |
Post subject: | Re: Props |
I've found that drawing props isn't as hard as it seems. With a little bit of practice, it's acutally quite easy. Firstly, draw the central "shaft". (not the propeller shaft that runs inside the ship and connects to the engines, I am reffering to the part that the blades are attatched to) Next, draw one of the blades. Look at other propellers to get a feel for how they should be shaped. Most props have 3 or 4 blades, some times more. Lastly, add a little bit of shading if you wish. This shows the shape and pitch of the blades aswell as making larger ones look less flat. You can look at other props to show how this is done. Here are some examples I have drawn for some of my ships, both RL and AU: Note: In terms of shading, I probably am one of the most extreme, so be sure to look at other's to get a really good feel on the concept. |
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