Jeebuz Frelling Christ, some people are thick. I offer some critique on that monstrosity ... and this is what I get in response.
[quote="Moriskov";p="9773858"][quote="Grays Harbor";p="9766432"]
Where do I start...
1.) The two forward turrets. I doubt a ship the size of Delaware could carry enough ammo that size for any significant engagement. Or even an insignificant one. Chances are also quite good that the first salvo would capsize the ship though so that may not be a significant point. One round per barrel, capsize ship, sink. Problem of ammo storage solved.
2.) Five Yamato sized turrets as wing turrets? Far too much strain on the hull, and unless your ship is round, probably not sufficient room for magazine space.
3.) One single standard sized propeller astern, and two backwards azipods forward. What is the maximum speed of this? 4 knots?
4.) What is that big waste of space on the stern? A warehouse?
5.) The cost of building this would be such that the benefits gained, which would be few if any, would not justify the construction. As a warship, it would be little more than a huge target. You may as well paint a bullseye with points on the sides and on deck. If it is something which is supposed to be effective in combat, then you also missed the mark on that as well. Maybe you could find a nice quiet spot to sink it as an artificial reef. That is one role I believe it would fulfill nicely.
What about this? I obviously didn't answer on the basis that I don't give a single care about what he has to say. So I don't know why you are bringing this up[/quote][/quote]
This is what I mean when I was talking about real world engineering vs. game engineering and how if anything the biggest problem the people at NationStates has is confusing the two (and usually not doing a good job at either). Frankly
biggest problem - and the only one we really should care about - is the copyright/accreditation issue.