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the Republic of Tequilapoli
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Author:  Trojan [ July 20th, 2013, 12:18 am ]
Post subject:  Re: the Republic of Tequilapoli

Much better though I would say you might wanna trade a few guns whether secondary or main for more torpedos.

Author:  Navybrat85 [ July 20th, 2013, 12:58 am ]
Post subject:  Re: the Republic of Tequilapoli

That's part of it's "charm"--Tequilapoli learned the hard way that making holes in the bottom to let water in sinks ships much faster than making holes in the top to let the air out. I do appreciate the feedback...but at the same time I'm intending this ship to be somewhat flawed, since it's the nation's first attempt at anything larger than a Destroyer (at the time these ships were launched, Tequilapoli had been an independent nation for only 15 years.)

Author:  Trojan [ July 20th, 2013, 3:57 am ]
Post subject:  Re: the Republic of Tequilapoli

More than fair enough, I can certainly respect making flaws for the purpose of realism.

Author:  Navybrat85 [ August 20th, 2013, 8:24 pm ]
Post subject:  Re: the Republic of Tequilapoli

So, since I'm doing the cruiser force, I wanted to get around to redoing the second cruiser design I did for Tequilapoli, the Anti-Air light cruiser. the original version, posted farther back, had 15 5"/38 caliber guns, and a heafty smaller aa armament.

While reading about US cruisers pre-1950, I got to looking at the Cleveland class, and wondered...what would the Clevelands been like as CLAAs, if they swapped their 6" main battery for 5"? As pointed out before, the 6" wasn't really designed for AA use, so here's what I came up with.

Meet, the Enterprise.

[ img ]

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