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 Forum: Alternate Universe Designs  Topic: Fun AU - Republic of Foulness (AKA "Battle Isle")

 Post subject: Re: Fun AU - Republic of Foulness (AKA "Battle Isle") Posted: August 14th, 2016, 6:10 pm 

Replies: 12
Views: 13066


What pills do you take to get such ideas? I wanna try some of them too...

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 13th, 2016, 8:14 am 

Replies: 38
Views: 25376


@keisser we need to change the caliber on our BB ;) Which one? Anyways, I don't think this is necessary. US WWI BB's had 12" or 14" guns. Colorados got 16". But those are the United States man, big and whealthy country and Britannians that rule the waves and never shall be slaves, so 14" is enough ...

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 7:02 pm 

Replies: 38
Views: 25376


If we say about your ship - I think, this is right. Nice BB. I have no more issues, see, what others say.

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 6:47 pm 

Replies: 38
Views: 25376


Just put the Hood's turrets instead of KGV and the problem is solved.

 Forum: Parts Sheets Discussion  Topic: Imperial Russia/USSR parts sheet

 Post subject: Re: Imperial Russia/USSR parts sheet Posted: August 12th, 2016, 6:29 pm 

Replies: 14
Views: 24328


So, this is the example of what this sheet would be. https://s20.postimg.org/xnk51jk9n/Imperial_Russian_parts_sheet.png I am not really sure about color palette, thats why I post it as kinda demo-version. Let's decide what the palette will look like and then I will upload a first version of parts sh...

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 6:23 pm 

Replies: 38
Views: 25376


No worries, I'll keep working on it. In the meantime, I'll upload another Randomville AU design that was in service before the Great Salt Cay Class. ;) I advice you to finish the Great Salt Cay class. Do not try to create a lot of drawings - better spend this time to create a one, good one. Dont re...

 Forum: Parts Sheets Discussion  Topic: Planebucket Discussion Thread

 Post subject: Re: Planebucket Discussion Thread Posted: August 12th, 2016, 5:58 pm 

Replies: 1225
Views: 1207275


Yes, it helped, thank you very much, Maomatic.

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 5:55 pm 

Replies: 38
Views: 25376


Oops, looks like this one has 2 differen calibers again)
Check your drawings and never hurry. Also image is downscaled again.
If you use Paint.NET, AA can be turned off in such way: choose "Flood" tool and press on a smooth line right to the "Tolerance" bar.

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 5:07 pm 

Replies: 38
Views: 25376


This "shield" on a bow should be as it was - right before the turret. Than, "centrate" your superstructures. Move it forward a some for ship to look pleasant. But you may leave the last turret on it's place (so your ship will kinda remind Kongö, but this is a minor design issue that is not necessary...

 Forum: Alternate Universe Designs  Topic: AU - Randomville Islands + Ships

 Post subject: Re: AU - Randomville Islands + Ships Posted: August 12th, 2016, 4:27 pm 

Replies: 38
Views: 25376


Looks like that your King George V has 2 differet main calibers: 14" and 15". Water splashes from those guns look alike each other very much so your BB won't be able to coordinate its fire normally. It will be highly uneffective and your sailors will hate (I wanted to write " have ", but mistake loo...
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