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 Forum: Alternate Universe Designs  Topic: Answer to the Objective Global Warship

 Post subject: Re: Answer to the Objective Global Warship Posted: September 1st, 2011, 8:29 pm 

Replies: 32
Views: 21733


fair enough.

 Forum: Alternate Universe Designs  Topic: Answer to the Objective Global Warship

 Post subject: Re: Answer to the Objective Global Warship Posted: September 1st, 2011, 7:14 pm 

Replies: 32
Views: 21733


Honestly, that's exactly what it is, nothing more than an exercise in money over brains, kinda like the Death Star. In my AU they circulated erzatz data concerning the construction of vessels like this as a deliberate campaign of disinformation, trying to bait the US into breaking the bank trying to...

 Forum: Alternate Universe Designs  Topic: Answer to the Objective Global Warship

 Post subject: Re: Answer to the Objective Global Warship Posted: September 1st, 2011, 5:32 pm 

Replies: 32
Views: 21733


Jeez guys, try cracking a smile sometime...

 Forum: Alternate Universe Designs  Topic: Answer to the Objective Global Warship

 Post subject: Re: Answer to the Objective Global Warship Posted: September 1st, 2011, 4:53 pm 

Replies: 32
Views: 21733


Bring it, dude! Superships, when the world absolutely, positively has to be destroyed overnight.

 Forum: Alternate Universe Designs  Topic: Answer to the Objective Global Warship

 Post subject: Answer to the Objective Global Warship Posted: September 1st, 2011, 4:08 pm 

Replies: 32
Views: 21733


I just couldn't help myself, for every insanity there is a counter-insanity...
[ img ]

 Forum: Alternate Universe Designs  Topic: The Crowned Republic of Atlantia

 Post subject: Re: Dominion of Atlantia Posted: July 10th, 2011, 11:08 pm 

Replies: 647
Views: 438948


You probably wouldn't need separate launchers to fire the SCALPS... I believe the Mk41's can handle them.

 Forum: Beginners Only  Topic: Sieranian K Class Standard Freighter

 Post subject: Re: Sieranian K Class Standard Freighter Posted: July 10th, 2011, 11:01 pm 

Replies: 5
Views: 6682


You should be able to pull a set of torpedo launchers from one of the parts sheets, otherwise a very good start.

 Forum: General Discussion  Topic: Modern Battleships- The BB(X)

 Post subject: Re: Modern Battleships- The BB(X) Posted: June 12th, 2011, 8:38 pm 

Replies: 89
Views: 70167


Ok, I don't know about the plagiarism thing, but I do have a modern day dreadnought design, and a halfway decent reason for it's existence. My dreadnoughts were built to fulfill the roles that traditional dreadnoughts fill, with an important addition, they hunt carriers. In my AU, the twelve battleg...

 Forum: Alternate Universe Designs  Topic: The Republic of the United States of Denton

 Post subject: Re: The Republic of the United States of Denton Posted: June 1st, 2011, 4:23 am 

Replies: 113
Views: 62842


I know this design is still in it's nascent stages, so in my humble opinion you should delete the VLS forest ahead of the bridge, as you have escorts to handle the missile wrangling.

 Forum: Parts Sheets Discussion  Topic: Question about SPY-3

 Post subject: Re: Question about SPY-3 Posted: May 30th, 2011, 6:23 am 

Replies: 16
Views: 15809


I was under the impression that the SPY-2 was the volume search radar, while the SPY-3 (based off of the Lockheed High Power Discriminator) was the targeting/ illumination radar.
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